Copy-ready prompt
The game interface, presented in a cinematic first-person visual novel style, showcases a cozy morning breakfast scene in the dining room of a shared apartment. Shot with a slightly wide-angle lens and shallow depth of field, it depicts two young women seated opposite each other at a wooden table, bathed in soft golden sunlight streaming through a large window on their left. The woman on the left, her hair casually tied back, wears a grey vest and a loose cardigan that has slipped off one shoulder, leaning back casually with one hand behind her head. The woman on the right, with long black hair, wears a beige oversized knit sweater, her hands supporting her chin, leaning forward against the table. Their faces are obscured by soft, rectangular blurs. Two breakfast plates are clearly visible on the table: the plate in front of the woman on the left contains pasta or salad, while the larger plate in front of the woman on the right holds several slices of toast; a second plate nearby on the right contains two fried eggs. The scene also includes two mugs, a small glass, a folder with papers and a pen in the lower left foreground, a small black camera in the bottom right center, and a vase with white flowers in the lower right foreground. The room feels comfortable and inviting, furnished with wooden furniture, a central doorway at the back, kitchen shelves and chairs in the background, and sunlight casting reflections on the floor and tabletops. A sophisticated Chinese interactive story game HUD overlay has been added. Top left: A dark, rounded title capsule containing a homepage icon and the text "Surround View Heartbeat Project," followed by a smaller capsule reading "Chapter One," then the scene title "Morning in a Shared Apartment" and a smaller location label "Restaurant." The left-side vertical status panel contains five stacked buttons, displaying: "Route Unlocked," "Career 32," "Sincerity 38," "Stress 38," and "Trust Average 30." Top right: Four compact, rounded buttons labeled "Relationships," "Memories," "Save," and "Settings." Near the bottom center of the desktop, a small, floating location label reads "Planetarium Vision." At the bottom is a dark, semi-transparent dialogue box with the speaker's label "Narration" and the text, "The next morning, you wake up and sit down in the center of the dining table. Fruit, coffee, contracts, dancing shoes, a controller, and scenery are arranged in a circle." A small "Next Page" arrow button is on the right. Overall style: realistic, cinematic game screenshots, an intimate, homey atmosphere, soft glow effects, gentle beige and brown tones, advanced narrative application UI, immersive and emotionally suggestive.
Prompt breakdown
The game interface, presented in a cinematic first-person visual novel style, showcases a cozy morning breakfast scene in the dining room of a shared apartment.
Shot with a slightly wide-angle lens and shallow depth of field, it depicts two young women seated opposite each other at a wooden table, bathed in soft golden sunlight streaming through a large window on their left.
The woman on the left, her hair casually tied back, wears a grey vest and a loose cardigan that has slipped off one shoulder, leaning back casually with one hand behind her head.
The woman on the right, with long black hair, wears a beige oversized knit sweater, her hands supporting her chin, leaning forward against the table.









