Copy-ready prompt
{ "type": "Screenshot of a cinematic narrative game interface", "theme": "A warm, introspective café memory scene, overlaid with a visual novel UI.", "setting": { "location": "Comfortable independent cafes at night", "lighting": "The dim, amber-colored tungsten filament light, the soft, practical desk lamp, the warm highlights, the deep shadows", "atmosphere": "Quiet, nostalgic, emotionally resonant, with a slight cinematic realism.", "background_details": [ "The city night view can be seen through the large windows.", "Wooden tables and chairs are scattered throughout the café.", "Potted plants were placed by the window and in the corner.", "There are bookshelves or display shelves at the back.", "A ceiling fan hangs in the center of the ceiling.", "Curtains decorate the window." ] }, "composition": { "camera": "A slightly wide-angle selfie taken from the perspective of a seated subject in the foreground.", "framing": "The foreground woman is positioned on the left-center, with her arm outstretched towards the camera. A second woman stands on the right-center, operating a camera on a tripod. The UI panel covers the entire screen.", "depth": "Shallow to medium depth of field with a soft ambient blur, emphasizing the overall atmosphere of the scene." }, "subjects": { "count": 2, "characters": [ { "role": "Protagonist", "gender_presentation": "young women", "position": "Middle left foreground", "pose": "Arms outstretched towards the audience, in a selfie pose, holding a camera or phone.", "appearance": { "hair": "Long wavy dark hair", "outfit": "A soft white knit cardigan, layered over a light-colored top.", "accessories": "Exquisite necklace" } }, { "role": "Background Companion", "gender_presentation": "young women", "position": "Background on the right side of the middle", "pose": "Standing next to the tripod, looking down to check or adjust the camera.", "appearance": { "hair": "Dark ponytail", "outfit": "Oversized light-colored hoodie, showing shorts or legs" } } ] }, "style": { "rendering": "Realistic, cinematic game screenshots", "color_palette": "Warm brown, amber gold, soft black, soft beige", "mood": "Tenderness, intimacy, snippets of life, sense of memory", "ui_style": "A stylish, dark, semi-transparent modern game UI with rounded rectangles and delicate gold accents." }, "layout": { "sections": [ { "title": "left status bar", "position": "Top left vertical panel", "count": 5, "labels": [ "route", "cause", "sincere", "pressure", "Trust mean" ] }, { "title": "Top Navigation", "position": "Top edge", "count": 6, "labels": [ "Huanjing Heartbeat Project", "Chapter Two", "Coffee shop sample", "relation", "remember", "Archive" ] }, { "title": "Right-side memory panel", "position": "Right sidebar", "count": 3, "labels": [ "Coffee shop sample", "Scene arrived", "Memories have been discovered" ] }, { "title": "Scene arrived", "position": "Middle of the right sidebar", "count": 4, "labels": [ "Prologue", "Reunion on a Rainy Night", "Prologue", "Power outage on the rooftop", "Chapter 1", "Morning in a shared apartment", "Chapter Two", "Coffee shop sample" ] }, { "title": "Bottom Dialogue Box", "position": "Bottom left", "count": 2, "labels": [ "Su Xiaoqing", "I want to film a place where someone can finally catch their breath. Not to be pleased, but to be caught." ] } ], "centerpiece": "Self-portrait in the foreground of a café, with someone taking the picture in the background." }, "text": { "language": "Chinese interface text", "preserve_visible_text": true }, "customization": { "chapter": "{argument name=\"chapter label\" default=\"Chapter Two\"}", "scene title": "{argument name=\"scene title\" default=\"Coffee shop sample\"}", "character name": "{argument name=\"character name\" default=\"Su Xiaoqing\"}", "dialogue": "{argument name=\"quote\" default=\"I want to film a place where someone can finally catch their breath. Not to be pleased, but to be caught.\"}", "interface title": "{argument name=\"interface title\" default=\"Huanjing Heartbeat Project\"}" }, "quality": "Highly detailed, exquisite, and high-quality screenshots of an independent narrative game, featuring realistic lighting and harmonious UI design." }
Prompt breakdown
{ "type": "Screenshot of a cinematic narrative game interface", "theme": "A warm, introspective café memory scene, overlaid with a visual novel UI.", "setting": { "location": "Comfortable independent cafes at night", "lighting": "The dim, amber-colored tungsten filament light, the soft, practical desk lamp, the warm highlights, the deep shadows", "atmosphere": "Quiet, nostalgic, emotionally resonant, with a slight cinematic realism.", "background_details": [ "The city night view can be seen through the large windows.", "Wooden tables and chairs are scattered throughout the café.", "Potted plants were placed by the window and in the corner.", "There are bookshelves or display shelves at the back.", "A ceiling fan hangs in the center of the ceiling.", "Curtains decorate the window." ] }, "composition": { "camera": "A slightly wide-angle selfie taken from the perspective of a seated subject in the foreground.", "framing": "The foreground woman is positioned on the left-center, with her arm outstretched towards the camera.
A second woman stands on the right-center, operating a camera on a tripod.
The UI panel covers the entire screen.", "depth": "Shallow to medium depth of field with a soft ambient blur, emphasizing the overall atmosphere of the scene." }, "subjects": { "count": 2, "characters": [ { "role": "Protagonist", "gender_presentation": "young women", "position": "Middle left foreground", "pose": "Arms outstretched towards the audience, in a selfie pose, holding a camera or phone.", "appearance": { "hair": "Long wavy dark hair", "outfit": "A soft white knit cardigan, layered over a light-colored top.", "accessories": "Exquisite necklace" } }, { "role": "Background Companion", "gender_presentation": "young women", "position": "Background on the right side of the middle", "pose": "Standing next to the tripod, looking down to check or adjust the camera.", "appearance": { "hair": "Dark ponytail", "outfit": "Oversized light-colored hoodie, showing shorts or legs" } } ] }, "style": { "rendering": "Realistic, cinematic game screenshots", "color_palette": "Warm brown, amber gold, soft black, soft beige", "mood": "Tenderness, intimacy, snippets of life, sense of memory", "ui_style": "A stylish, dark, semi-transparent modern game UI with rounded rectangles and delicate gold accents." }, "layout": { "sections": [ { "title": "left status bar", "position": "Top left vertical panel", "count": 5, "labels": [ "route", "cause", "sincere", "pressure", "Trust mean" ] }, { "title": "Top Navigation", "position": "Top edge", "count": 6, "labels": [ "Huanjing Heartbeat Project", "Chapter Two", "Coffee shop sample", "relation", "remember", "Archive" ] }, { "title": "Right-side memory panel", "position": "Right sidebar", "count": 3, "labels": [ "Coffee shop sample", "Scene arrived", "Memories have been discovered" ] }, { "title": "Scene arrived", "position": "Middle of the right sidebar", "count": 4, "labels": [ "Prologue", "Reunion on a Rainy Night", "Prologue", "Power outage on the rooftop", "Chapter 1", "Morning in a shared apartment", "Chapter Two", "Coffee shop sample" ] }, { "title": "Bottom Dialogue Box", "position": "Bottom left", "count": 2, "labels": [ "Su Xiaoqing", "I want to film a place where someone can finally catch their breath.
Not to be pleased, but to be caught." ] } ], "centerpiece": "Self-portrait in the foreground of a café, with someone taking the picture in the background." }, "text": { "language": "Chinese interface text", "preserve_visible_text": true }, "customization": { "chapter": "{argument name=\"chapter label\" default=\"Chapter Two\"}", "scene title": "{argument name=\"scene title\" default=\"Coffee shop sample\"}", "character name": "{argument name=\"character name\" default=\"Su Xiaoqing\"}", "dialogue": "{argument name=\"quote\" default=\"I want to film a place where someone can finally catch their breath.









