Copy-ready prompt
{ "type": "Cinematic visual novel game screenshots", "genre": "Interactive romantic story web game interface", "setting": { "time": "Rainy Night", "location": "Old-fashioned townhouse courtyard entrance", "weather": "It had just rained; the stone ground was wet and reflective.", "lighting": "Warm indoor tungsten light shines through the glass doors, casting a deep blue-brown hue onto the outdoor space." }, "subject": { "count": 1, "primary": "A young and charming woman is shown in the foreground, shot from a first-person perspective, as if she is reaching out to lead the viewer forward.", "pose": "Half-body composition, arms outstretched towards the camera, body slightly leaning forward.", "hair": "Dark hair tied into a messy high bun", "outfit": [ "White lightweight cardigan zip-up hoodie", "Gray low-cut sports bra or fitted crop top", "Dark bottoms" ], "expression": "The face is centered but blurred by a rectangular mosaic." }, "environment": { "visible_objects_count": 8, "objects": [ "The silver hard-shell suitcase in the foreground on the left", "small road sign on the left", "Bicycle against the wall in the middle left shot", "The open glass entrance door reveals a bright interior corridor.", "Potted plants visible at the entrance", "Several potted plants placed outdoors on the right", "A pile of cardboard boxes in the foreground on the right", "The rightmost edge of the scooter or motorcycle handlebars" ] }, "camera": { "angle": "First-person game perspective at eye level", "lens": "Slightly wide angle", "composition": "The character is centered, with the entrance directly behind him, creating a cinematic shallow depth of field." }, "ui": { "style": "Modern Chinese gaming HUDs feature a dark, semi-transparent panel and rounded corners.", "components_count": 7, "components": [ { "position": "Top left corner", "label": "Bad Scenery Heartbeat Project" }, { "position": "Upper middle left", "label": "Prologue: Restarting on a Rainy Night" }, { "position": "Top right corner", "count": 4, "labels": [ "relation", "remember", "Archive", "set up" ] }, { "position": "Left vertical properties panel", "count": 5, "labels": [ "route", "cause", "sincere", "pressure", "Trust mean" ] }, { "position": "Left-side floating folder button", "label": "The folder under Lengting" }, { "position": "Bottom Dialogue Panel Speaker", "label": "Narrator" }, { "position": "Bottom Dialogue Text", "text": "Rainwater trickled down the edges of the cardboard box. You'd just been laid off, and now you're burdened with severance pay for a project. The city is like a machine that refuses to shut down." } ] }, "mood": "Emotional, intimate, suspenseful, cinematic, slightly melancholic yet captivating", "quality": "Photorealistic quality, high detail, high-quality game keyframes, dramatic reflections, soft bokeh, lifelike skin and fabric textures, and a refined AAA narrative game interface model.", "aspect_ratio": "16:9" }
Prompt breakdown
{ "type": "Cinematic visual novel game screenshots", "genre": "Interactive romantic story web game interface", "setting": { "time": "Rainy Night", "location": "Old-fashioned townhouse courtyard entrance", "weather": "It had just rained; the stone ground was wet and reflective.", "lighting": "Warm indoor tungsten light shines through the glass doors, casting a deep blue-brown hue onto the outdoor space." }, "subject": { "count": 1, "primary": "A young and charming woman is shown in the foreground, shot from a first-person perspective, as if she is reaching out to lead the viewer forward.", "pose": "Half-body composition, arms outstretched towards the camera, body slightly leaning forward.", "hair": "Dark hair tied into a messy high bun", "outfit": [ "White lightweight cardigan zip-up hoodie", "Gray low-cut sports bra or fitted crop top", "Dark bottoms" ], "expression": "The face is centered but blurred by a rectangular mosaic." }, "environment": { "visible_objects_count": 8, "objects": [ "The silver hard-shell suitcase in the foreground on the left", "small road sign on the left", "Bicycle against the wall in the middle left shot", "The open glass entrance door reveals a bright interior corridor.", "Potted plants visible at the entrance", "Several potted plants placed outdoors on the right", "A pile of cardboard boxes in the foreground on the right", "The rightmost edge of the scooter or motorcycle handlebars" ] }, "camera": { "angle": "First-person game perspective at eye level", "lens": "Slightly wide angle", "composition": "The character is centered, with the entrance directly behind him, creating a cinematic shallow depth of field." }, "ui": { "style": "Modern Chinese gaming HUDs feature a dark, semi-transparent panel and rounded corners.", "components_count": 7, "components": [ { "position": "Top left corner", "label": "Bad Scenery Heartbeat Project" }, { "position": "Upper middle left", "label": "Prologue: Restarting on a Rainy Night" }, { "position": "Top right corner", "count": 4, "labels": [ "relation", "remember", "Archive", "set up" ] }, { "position": "Left vertical properties panel", "count": 5, "labels": [ "route", "cause", "sincere", "pressure", "Trust mean" ] }, { "position": "Left-side floating folder button", "label": "The folder under Lengting" }, { "position": "Bottom Dialogue Panel Speaker", "label": "Narrator" }, { "position": "Bottom Dialogue Text", "text": "Rainwater trickled down the edges of the cardboard box.
You'd just been laid off, and now you're burdened with severance pay for a project.
The city is like a machine that refuses to shut down." } ] }, "mood": "Emotional, intimate, suspenseful, cinematic, slightly melancholic yet captivating", "quality": "Photorealistic quality, high detail, high-quality game keyframes, dramatic reflections, soft bokeh, lifelike skin and fabric textures, and a refined AAA narrative game interface model.", "aspect_ratio": "16:9" }
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