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Cyberpunk gacha game dialogue screenshot preview image
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Cyberpunk gacha game dialogue screenshot

Generate a screenshot of a city night scene dialogue in the style of Zenless Zone Zero, featuring a blonde support agent character and a dense mobile/PC game HUD interface.

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Prompt

Copy-ready prompt

{
  "type": "Screenshots of a gacha game exploring the city",
  "style": "High-quality 3D anime rendering, cyberpunk action RPG UI, inspired by Zone Zero, cinematic nighttime lighting, detailed reflections on wet roads, neon lights, lantern halos, depth of field, 16:9 widescreen game graphics.",
  "scene": {
    "setting": "Narrow, futuristic Asian city streets at night, featuring restaurants, shops, alleyways, high-rise buildings, overhead string lights, red paper lanterns, illuminated shop signs, arcade games, street signs, coffee tables, and wet, reflective asphalt pavement.",
    "mood": "Melancholy yet vibrant, a cozy neon nightlife, an immersive open-world central area",
    "camera": "A third-person perspective, with a level camera angle; the character is located on the left side of the frame, and the street stretches into the distance."
  },
  "main character": {
    "name": "{argument name=\"character name\" default=\"INFO\"}",
    "position": "Left side of the foreground",
    "appearance": "A young blonde woman with a shoulder-length bob and a slender figure wears a loose white shirt and a black tie with the word \"INFO\" printed in small yellow letters, paired with a dark skirt or trousers. She holds one hand to her ear, as if she is talking on the phone through an earpiece.",
    "face": "Covered by a flat, brown rectangular occlusion, with no facial features.",
    "pose": "A casual, supportive agent's presentation posture, with shoulders turned towards the audience."
  },
  "visible text": {
    "top left profile": "NEW! INFO 30th Grade",
    "quest objectives count": 2,
    "quest objectives": [
      "Talk to Wise",
      "Visiting a video store"
    ],
    "dialogue speaker": "???",
    "dialogue lines count": 3,
    "dialogue lines": [
      "You must be the agent everyone's been talking about.",
      "I am INFO.",
      "If you need support, you know where to find us."
    ],
    "distance marker": "26.0m",
    "small sign": "Random Play",
    "uid": "UID:13004538278"
  },
  "hud layout": {
    "top left": {
      "components count": 4,
      "components": [
        "Black, rounded-corner main menu tile with a white ME-style logo and a red exclamation mark badge.",
        "The yellow NEW! tag above the player's name",
        "Player Name and Level Module",
        "Two circular character/status icons"
      ]
    },
    "top right": {
      "components count": 6,
      "components": [
        "Activity icon marked C",
        "Store icon marked F1",
        "Task icon labeled F2",
        "Agents icon labeled F3",
        "The signal icon labeled F4",
        "Menu icons labeled Tab"
      ]
    },
    "right side": {
      "components count": 4,
      "components": [
        "A small circular map with a compass (N) and a task icon.",
        "Wireless scanning button",
        "Target navigation icon",
        "26.0m distance label"
      ]
    },
    "bottom left": {
      "components count": 2,
      "components": [
        "Large transparent virtual joystick with WASD label",
        "A small camera shutter button labeled Q"
      ]
    },
    "bottom right": {
      "components count": 6,
      "components": [
        "Global interactive button marked R",
        "Large circular movement/skill button",
        "Chat buttons marked with an ellipsis (F)",
        "Large vortex action button labeled Space",
        "The double-arrow sprint button labeled Shift",
        "The small network signal bar next to the UID"
      ]
    },
    "bottom center": {
      "components count": 1,
      "components": [
        "A black, rounded-corner dialog box with white text, a yellow highlighted character name, and a double-arrow continuation symbol."
      ]
    }
  },
  "composition requirements": "Make it look like a screenshot from a real, playable gacha game, not a poster. Keep the UI clear and integrated over the scene, with consistent icon style, small keyboard shortcut labels, and gamified dialogue typography.{argument name=\"city color palette\" default=\"Deep blue shadows, warm red lanterns, amber shop lights, and white neon highlights\"} The dialogue content should be exactly as follows:{argument name=\"dialogue text\" default=\"You must be the agent everyone's been talking about. I'm from INFO. If you need support, you know where to find us.\"} The rendering ratio is {argument name=\"aspect ratio\" default=\"16:9\"} ."
}

Prompt variables

Editable argument placeholders found in the prompt, with their default values.

4
Variable
character name
Default
INFO
Variable
city color palette
Default
Deep blue shadows, warm red lanterns, amber shop lights, and white neon highlights
Variable
dialogue text
Default
You must be the agent everyone's been talking about. I'm from INFO. If you need support, you know where to find us.
Variable
aspect ratio
Default
16:9

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