
Anime Developer's Room Stretching Pose
A detailed prompt for generating a semi-realistic anime character stretching in an atmospheric Unreal Engine developer workspace at sunset.
Prompt
Copy-ready prompt
Create a delicate semi-realistic anime illustration depicting {argument name="character name" default="A blonde anime girl"} A scene of relaxation in a dimly lit, modern developer workspace at dusk. The character sits in a black ergonomic gaming chair on the right side of the screen, leaning back to the left with her arms outstretched and fists loosely clenched; her face is obscured by a simple square mosaic. She has short, light blonde hair with a small blue-pink highlight near her ear, and wears a loose white printed T-shirt (with a small colorful logo on the chest), baggy blue cargo jeans with prominent stitching and side straps, and thick-soled black platform shoes. The room has a somber, cinematic atmosphere, with a warm desk lamp illuminating the left side and a large window on the right letting in cool-toned blue-purple sunset light. An ultrawide monitor sits on the desk, displaying the Unreal Engine editor interface, showing a scene of a modern house in the rain; an Unreal Engine poster hangs on the wall; three items are displayed on a floating shelf: a hanging plant, a black rattan diffuser, and a small potted plant. The desk must contain seven visible objects: the ultrawide monitor, the keyboard, the mouse, and the time displayed.{argument name="clock time" default="17:14"} A small digital clock, a black mug, a smartphone, and a small potted plant. Add a black desk lamp to the far left edge, and place a black computer speaker or tower below the monitor, keeping the desktop tidy and free of messy cables. The view outside the window shows the city skyline at sunset, accompanied by orange-purple clouds and lit-up building windows. A round robot vacuum cleaner sits on the floor in the lower right corner. The game uses a square composition, delicate anime-style rendering, realistic perspective, soft shadows, glossy reflections from the monitor, dark gray walls, a black desk, and black curtains, creating a tranquil late-night game development atmosphere. Emphasize that the character is facing left, sitting sideways, and wearing trousers instead of a skirt. Avoid extra characters, extra monitors, deformed hands, unidentifiable clutter, or altered poses.Prompt variables
Editable argument placeholders found in the prompt, with their default values.
Variable
character name
Default
A blonde anime girl
Variable
clock time
Default
17:14
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