Soccer Knuckleball Free Kick Simulation
A complex video prompt for a soccer goal scene, using diagrammatic reference images to control ball trajectory and physical movement.
이것은 Portrait & Character 에 대한 Seedance 2.0 프롬프트 사례입니다. 아래의 복사 가능한 프롬프트를 사용하여 유사한 시각 자료를 생성하고, 재사용하기 전에 Awesome Seedance 2.0 Video Prompts 의 저작자 표시 및 상업적 사용 권한을 검토하십시오.
전체 프롬프트 세트가 필요하신가요? 다음을 사용하세요. Portrait & Character 더 많은 관련 예시를 보려면 주제 허브를 열거나 다음을 열어보세요. Seedance 2.0 프롬프트 카탈로그 전체 예제 색인, 재사용 가능한 구조 및 출처 표기는 다음을 참조하십시오.
프롬프트
복사 준비 프롬프트
Use @image1 side-view trajectory diagram) and @image2 (top-down trajectory diagram) as the exact reference for the ball's flight path. The red line in @Image1 defines the ball's vertical arc — rising sharply after the kick, peaking around the halfway line, then dipping down hard into the left goal (knuckleball dip). The red line in @Image2 defines the ball's horizontal route — traveling diagonally from the kick spot near the halfway line straight toward the goal in the lower-left, curving only slightly at the very end into the corner. The ball is kicked from the point labeled "kick" and ends inside the goal labeled "goal". Shot count: 4 | Duration: 10s | Aspect ratio: 16:9 CONTEXT: Fictional FIFA World Cup match, Japan vs Denmark. Packed stadium under bright daylight, green striped pitch. A Japanese national team player — blonde hair, left-footed (southpaw), blue Japan home kit — takes a long-range direct free kick. The ball is struck with no spin (knuckleball), so it flies fast and straight, then suddenly dips and dives into the top corner of the Denmark goal. STYLE: cinematic sports broadcast realism, 4K ultra-high resolution, natural daylight, sharp detail, realistic grass and stadium crowd, smooth slow-motion accents, stable footage, no jitter, no distortion, no deformation, photorealistic players. [0s – 2.5s] SHOT 1 — THE STRIKE. Low-angle medium shot behind the blonde left-footed Japanese player. He plants his right foot and swings his left foot through the ball with a clean, flat no-spin contact. Camera: slow push-in. Crowd noise swells. [2.5s – 5s] SHOT 2 — RISING FLIGHT (side view). Side-on tracking shot following the ball as it rises and climbs over the halfway line, exactly matching the upward arc of the red line in @Image1. The ball wobbles slightly with no rotation. Camera: smooth lateral tracking with the ball. [5s – 7.5s] SHOT 3 — THE DIP (overhead transition). High overhead angle showing the ball cutting diagonally across the pitch toward the lower-left goal, matching the route of the red line in @Image2, then dipping downward. Camera: high aerial following the ball's path. [7.5s – 10s] SHOT 4 — THE GOAL. Behind-the-goal shot. The ball dives into the top corner of the Denmark net, rippling the netting. The goalkeeper dives too late. Camera: slow pull-out as the crowd erupts. Slow-motion on the net ripple. Audio: live stadium ambience, rising crowd roar, sharp ball-strike sound, explosive goal celebration. Avoid: jitter, distortion, blur, deformation, extra players blocking the ball, wrong-footed kick (must be LEFT foot), spinning/curling ball (must be knuckleball, no spin). NO SUBTITLES. NO TEXT ON SCREEN. NO CAPTIONS. NO WATERMARKS.
이 범주에 속하는 더 많은 사례
범주, 입력 방식 호환성, 품질 및 위험도에 따라 우선순위가 정해집니다.
재사용 및 출처 참고 사항
사례를 미리 확인한 후 이 안내 메시지를 안전하게 사용하십시오.
- 1.프롬프트를 복사하거나 Dovoo의 생성 버튼을 사용하여 직접 엽니다.
- 2.사용 사례에 맞게 변수, 화면 비율 및 참조 이미지를 조정하십시오.
- 3.출판 또는 유료 사용 전에 저작권, 출처 표기 요건 및 브랜드 또는 초상권 관련 위험을 확인하십시오.