Copy-ready prompt
Objective: For{argument name="character name" default="JIN CROW"} Create a dark sci-fi character design sheet. The character is a heavily armored "Echo Smoke" jammer and reconnaissance specialist, set in a gritty post-apocalyptic military world. Canvas: Vertical concept art project, 4:5 aspect ratio, distressed concrete gray background with black ink splatter edges, technical archive layout, small white compressed capital font with fine grid lines and a weathered print texture. Subject: A tall, masculine armored agent with a blurred face, messy dark hair, wearing heavy, layered black tactical armor with tattered cloak strips, heavy boots, numerous straps, buckles, pouches, cables, metal plates, red trim, and a rugged jetpack/thruster. The armor should have a charred, scratched, oil-stained, rain-soaked, and battle-hardened texture. Color palette: charcoal black, gunmetal gray, dirty gray, worn leather, soft beige, and subtle deep red details. Atmosphere: sinister, cinematic, industrial, and tactical. Layout: The left third features a large full-body frontal hero rendering, depicting the agent in a broad, composed stance with relaxed arms. A file text panel is placed above or to the side. The upper right corner contains four full-body multi-angle views, labeled front, side, back, and 3/4 view. The middle right side includes a close-up portrait and skill panel. The bottom and lower-middle sections contain equipment labels, poses, color swatches, material guides, annotations, and small background illustrations of the team. Visible text and file content: The upper left corner features the main title "JIN CROW". The subtitle reads: "TEAM LEADER / ECHO-SMOKE DISRUPTOR". An introduction is included.{argument name="quote" default="I listen to the city. Then I make it speak back."} Add small profile fields, including character, faction, status, height, weight, age, and personal information. Use small but readable secondary background text; avoid using too much. Add a badge and signature-like mark near the left sidebar, and a small vertical stamp near the bottom left corner. Includes the following elements: 1 large frontal hero character on the left; 4 full-body multi-angle views in the upper right corner, labeled front, side, back, and 3/4 view; 1 close-up portrait panel; 6 "Echo Smoke" skill panels labeled Sonar Pulse, False Footsteps, Shockwave Burst, Signal Jammer, Echo Link, and Sound Blade; 4 cybernetics/interface ear detail panels; 4 footwear views labeled front, side, back, and sole; 4 jetpack/thruster views labeled front, side, back, and 3/4 view; 4 auxiliary tool blueprints labeled Sound Dagger, Vibro Signal Launcher, Smoke Canister, and Signal Grenade; 2 primary tool probe blueprints, one a fully extended long stick, and the other a larger modular detail; 4 silhouettes/poses; 7 1 color block; 6 material/finish color blocks; 1 team background illustration showing 3 armored squad members. Panel Details: 6 skill panels should display monochrome tactical visualizations, including smoke, sound waves, sonar rings, red malfunction traces, twisted footsteps, and figures moving through the fog. The cybernetics/interface panel should show a cropped ear implant and a small in-ear device. The footwear panel should show heavy armored boots with non-slip soles. The jetpack panel should show a rectangular, worn thruster with two cylindrical canisters. The auxiliary tool should be a small, high-tech device with red accents. The primary tool should be a long, foldable echo sounder with an antenna-like tip and mechanical segments. Action Postures should show agents sprinting, crouching, gliding, and charging through smoke trails. Visual Style: Ultra-refined AAA video game concept art, realistic digital painting, technical character setting sheets, high microscopic detail, hardcore film noir lighting, low-saturation colors, wet asphalt reflections, military industrial design, sci-fi cyberpunk survival gear, and a dramatic smoke atmosphere. The face is deliberately blurred into soft shadows, rather than a detailed portrait. Customization: The color accents of the agent armor should be {argument name="armor color emphasis" default="blackened gunmetal with muted red accents"} The faction label should be:{argument name="faction label" default="SLUMS COALITION"} The background atmosphere should be{argument name="background mood" default="rainy concrete dossier board with black smoke splatter"} Constraints: Keep the image a single, compact character design sheet; do not split it into multiple images. Strictly adhere to the element count requirements. Avoid using bright hero colors, clean futuristic white armor, cartoonish or anime-style graphics, additional characters beyond team illustrations, or large blocks of readable text that overwhelm the artistic expression.
Prompt breakdown
Objective: For{argument name="character name" default="JIN CROW"} Create a dark sci-fi character design sheet.
The character is a heavily armored "Echo Smoke" jammer and reconnaissance specialist, set in a gritty post-apocalyptic military world.
Canvas: Vertical concept art project, 4:5 aspect ratio, distressed concrete gray background with black ink splatter edges, technical archive layout, small white compressed capital font with fine grid lines and a weathered print texture.
Subject: A tall, masculine armored agent with a blurred face, messy dark hair, wearing heavy, layered black tactical armor with tattered cloak strips, heavy boots, numerous straps, buckles, pouches, cables, metal plates, red trim, and a rugged jetpack/thruster.










