Copy-ready prompt
{ "type": "Single-screen retro Japanese PC-98 adventure game prototype", "style": "Late 1980s to early 1990s PC-98 visual novel interface, 16-color dithering effect, crisp pixel art, low resolution typical of the CRT era, metallic blue cyberpunk window frame with bolts, black panel, cyan title, white bitmap Japanese font, orange highlight for selected elements.", "main_scene": { "position": "Center", "description": "A male mercenary, depicted in an anime style, stands in a desolate futuristic city at dusk, holding a large pistol upright beside his head. He wears a blue tactical jacket with an orange lining and straps, fingerless gloves, a choker, and a star pendant. The background is a dramatic purple and orange sky filled with clouds, and bombed-out buildings and rubble.", "character_name": "{argument name=\"character name\" default=\"アルファ\"}", "face_detail": "The face is deliberately obscured by a centered, soft-edged, square blurry block, while the hair and body remain visible.", "weapon": "{argument name=\"weapon\" default=\"Large semi-automatic pistol\"}" }, "layout": { "overall": "A 4:3 gaming screen with a thick pixelated mechanical bezel and multiple labeled UI panels.", "sections": [ { "title": "COMMAND", "position": "Top left panel", "count": 9, "labels": [ "look", "talk", "investigate", "take", "move", "use", "Equipment", "record", "システム" ], "selected_label": "look", "selected_style": "Brown-orange highlight strip" }, { "title": "STATUS", "position": "Bottom left panel", "count": 6, "labels": [ "アルファ", "LV 23", "HP 232/232", "MP 78/78", "EXP 12560", "NEXT 13440" ] }, { "title": "LOCATION", "position": "Top right panel", "count": 2, "labels": [ "LOCATION", "Old Armageddon City" ], "thumbnail": "Small blue monochrome ruins tower skyline" }, { "title": "DATA", "position": "Right center panel", "count": 3, "labels": [ "DATE 3199/07/23", "TIME 16:42", "GOLD 15230 G" ] }, { "title": "MAP", "position": "bottom right panel", "count": 1, "labels": [ "MAP" ], "description": "The small, square grid map features light-colored explored areas, a black unexplored center, and a small yellow player marker." }, { "title": "dialogue box", "position": "Bottom wide panel", "count": 1, "labels": [ "I won't be anyone's tool. I'll fight of my own free will." ], "description": "A large black message window with white Japanese bitmap dialogue, and a small cyan triangle page-turning indicator in the lower right corner." }, { "title": "game logo", "position": "Bottom right panel", "count": 1, "labels": [ "Absolute Savior☆Alpha" ], "description": "A striking orange-to-yellow Japanese title logo with a blue outline and stars against a dark starry sky background." } ] }, "text_parameters": { "location_text": "{argument name=\"location text\" default=\"Old Armageddon City\"}", "dialogue_text": "{argument name=\"dialogue text\" default=\"I won't be anyone's tool. I'll fight of my own free will.\"}", "logo_text": "{argument name=\"logo text\" default=\"Absolute Savior☆Alpha\"}" }, "rendering_instructions": "Create a realistic game screenshot, not a poster: all panels should be aligned with the PC-98 adventure game UI, with noticeable pixel jitter, a limited color palette, sharp bitmap fonts, and high-contrast cyan borders. Except for deliberate face blurring, there should be no modern smooth gradients." }
Prompt breakdown
{ "type": "Single-screen retro Japanese PC-98 adventure game prototype", "style": "Late 1980s to early 1990s PC-98 visual novel interface, 16-color dithering effect, crisp pixel art, low resolution typical of the CRT era, metallic blue cyberpunk window frame with bolts, black panel, cyan title, white bitmap Japanese font, orange highlight for selected elements.", "main_scene": { "position": "Center", "description": "A male mercenary, depicted in an anime style, stands in a desolate futuristic city at dusk, holding a large pistol upright beside his head.
He wears a blue tactical jacket with an orange lining and straps, fingerless gloves, a choker, and a star pendant.
The background is a dramatic purple and orange sky filled with clouds, and bombed-out buildings and rubble.", "character_name": "{argument name=\"character name\" default=\"アルファ\"}", "face_detail": "The face is deliberately obscured by a centered, soft-edged, square blurry block, while the hair and body remain visible.", "weapon": "{argument name=\"weapon\" default=\"Large semi-automatic pistol\"}" }, "layout": { "overall": "A 4:3 gaming screen with a thick pixelated mechanical bezel and multiple labeled UI panels.", "sections": [ { "title": "COMMAND", "position": "Top left panel", "count": 9, "labels": [ "look", "talk", "investigate", "take", "move", "use", "Equipment", "record", "システム" ], "selected_label": "look", "selected_style": "Brown-orange highlight strip" }, { "title": "STATUS", "position": "Bottom left panel", "count": 6, "labels": [ "アルファ", "LV 23", "HP 232/232", "MP 78/78", "EXP 12560", "NEXT 13440" ] }, { "title": "LOCATION", "position": "Top right panel", "count": 2, "labels": [ "LOCATION", "Old Armageddon City" ], "thumbnail": "Small blue monochrome ruins tower skyline" }, { "title": "DATA", "position": "Right center panel", "count": 3, "labels": [ "DATE 3199/07/23", "TIME 16:42", "GOLD 15230 G" ] }, { "title": "MAP", "position": "bottom right panel", "count": 1, "labels": [ "MAP" ], "description": "The small, square grid map features light-colored explored areas, a black unexplored center, and a small yellow player marker." }, { "title": "dialogue box", "position": "Bottom wide panel", "count": 1, "labels": [ "I won't be anyone's tool.
I'll fight of my own free will." ], "description": "A large black message window with white Japanese bitmap dialogue, and a small cyan triangle page-turning indicator in the lower right corner." }, { "title": "game logo", "position": "Bottom right panel", "count": 1, "labels": [ "Absolute Savior☆Alpha" ], "description": "A striking orange-to-yellow Japanese title logo with a blue outline and stars against a dark starry sky background." } ] }, "text_parameters": { "location_text": "{argument name=\"location text\" default=\"Old Armageddon City\"}", "dialogue_text": "{argument name=\"dialogue text\" default=\"I won't be anyone's tool.









