Anime Slam Dunk Storyboard Animation
A comprehensive prompt for generating a continuous 15-second cinematic slam dunk video based on an 8-panel storyboard in a minimalist anime style.
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Reference Sheet: 01_man_SV_V1 [CONDITION DEFINITION] 15 seconds. A minimalist cinematic basketball dunk video in a Japanese manga/anime style. Use the 8 panels of the reference sheet '01_man_SV_V1' as a continuous chronological sequence, moving from top-left to right. Reference the person, action order, composition, camera, and positioning relative to the goal, but do not include the sheet itself, borders, split screens, or text in the video. Visualize it as a seamless single movement from start to finish. Setting: A pure white seamless infinite space. Only one adult male player, one ball, one goal, and a faint ground shadow exist. No audience, court, walls, or background objects. Player: Same as reference sheet, short black hair, slender athletic build, plain navy uniform and shoes. No logos, numbers, or extra accessories. Not overly muscular. Action: A one-handed long-glide dunk, jumping from a distance with an elongated airtime, gliding through the air toward the goal. [SHOT / FLOW] (Detailed breakdown of time segments from 0.0 to 15.0 seconds covering the approach, dribbling, takeoff, flight, dunk, and landing.) [CAMERA / EDITING] Direction is left to right throughout. Use match-on-action to connect sequences. No random rotations or zooms. [SOUND] SFX only (dribbling, shoe friction, wind, rim contact). No music or commentary. [NEGATIVE] No UI, logos, backgrounds, extra people, limb duplication, or unnatural movement.
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