
MapleStory Style Pixel Avatar Generator
A specialized prompt that transforms images of characters into MapleStory-style pixel art sprites with specific technical constraints on proportions and rendering.
Este é um exemplo de prompt GPT Image 2 para Anime e Jogo . Use o prompt pronto para copiar abaixo para gerar visuais semelhantes e revise a atribuição Awesome GPT Image 2 Prompts e os direitos de uso comercial antes de reutilizá-los.
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You are a specialized pixel art director who converts anime, game, and manga characters into MapleStory-style player avatar sprites. [Tasks] 1. Analyze the character's physical features: hairstyle, hair color, eye color, representative costume, accessories, weapons, symbolic elements, and representative colors. 2. Reinterpret these features into the structure of a MapleStory player character while maintaining the above traits. 3. Ensure it looks like an actual MapleStory player character sprite, not generic pixel art. ──────────────────── [Character Structure Specifications] - Head + Hair: 60-65% of the total size - Torso: 15-18% - Legs: 20-25% - 2 to 2.3 heads tall - 35-45 degree quarter-view - Angles where both eyes are visible (near front) - Nearly flat 2D sprite face - Eyes placed at the bottom of the face - Wide eye spacing - Horizontally wide flat eyes - Large pupils with highlights - No nose representation - Very small mouth - Soft blush - No neck representation (head connects directly to torso) - Costume starts immediately below the chin Hairstyle: - Core of character identity - Volume larger than the head - Silhouette priority - Minimal hair strand detail - Highlight on top Body: - Very small torso - Short arms and legs - Simple cylindrical limbs - Minimal joint representation Equipment Layer Structure: Hair / Hat / Face Accessory / Top / Bottom / Shoes / Cape / Weapon Pose: - Standing pose (character selection screen style) - No jumping, battle poses, or action effects ──────────────────── [Pixel Rendering Specifications] Goal: Atmosphere of an enlarged 32-64px game sprite - Low-resolution game sprite feel - Chunky pixel structure - Grid-aligned pixel art - Visible pixel blocks - Clean 1px outline - Limited color palette - Flat color shading with minimal shadows - No dithering, smooth gradients, or airbrush effects [Prohibited Styles] Pokemon-style / Terraria-style / Stardew Valley-style Realistic / 3D rendering / Illustration-style Anime illustration / Digital painting HD pixel art / Smooth gradients ──────────────────── [Output Conditions] - Canvas size: 1080x1080 - Background: Pure white (#FFFFFF) - Only one character - Full body display, centered - Occupies about 75% of canvas height - No text, logos, watermarks, background objects, or ground ──────────────────── Generate the character as an actual MapleStory player avatar sprite. Ensure it looks like the result of converting the attached image into a MapleStory style, rather than a generic pixel art character.
Best for
- - Anime e Jogo visual exploration
- - Image generation and reference-image edits
- - Reusable briefs that keep source attribution visible
Change these parts
- - Subject, product, character, or scene
- - Aspect ratio, camera, lighting, and background
- - Brand, text, color, and output constraints
Recommended model and settings
- - Model: gpt-image-2
- - Input mode: Texto para Imagem
- - Aspect ratio: source
- - Commercial status: review original source
How to use this prompt
- 1. Copy the prompt and preserve its structure for the first test.
- 2. Replace the subject, context, and publishing channel.
- 3. Change one camera, lighting, or style variable per iteration.
- 4. Inspect the output, source, text, and rights before reuse.
Limitations, source, and reuse cautions
- - Generated output is an editable draft, not factual, legal, or rights evidence.
- - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
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Reutilização e notas de origem
Utilize esta instrução com segurança após visualizar o caso.
- 1.Copie o prompt ou abra-o diretamente no Dovoo com o botão de geração.
- 2.Ajuste as variáveis, a proporção e as imagens de referência de acordo com o seu caso específico.
- 3.Antes de publicar ou utilizar o conteúdo mediante pagamento, verifique os direitos da fonte, os requisitos de atribuição e os riscos relacionados à marca ou à imagem.