
Retro Low-Poly Spaceflight Preview
Generates a 1990s-style low-poly spaceship preview screen with a starfield, HUD overlays, and desktop app framing for game concept art.
Dette er et tilfelle av en GPT Image 2 -ledetekst for Anime og spill . Bruk den kopieringsklare ledeteksten nedenfor for å generere lignende visuelle elementer, og gjennomgå Awesome GPT Image 2 Prompts -attribusjonen pluss kommersielle bruksrettigheter før gjenbruk.
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Create a retro low-poly 3D spaceflight preview interface within a desktop application window. The canvas is a widescreen screenshot in a 16:9 aspect ratio, featuring a white macOS-style browser/application frame with rounded corners, and three traffic light-style buttons in the upper left corner. The window title is “Space 1995 (DEBUG)”. Inside the window is a deep black starry sky filled with numerous tiny white pixel stars and a few larger square stars, with a large deep blue planet near the upper left. The main subject is an orange blocky spaceship, flying to the right in a three-quarter overhead perspective, positioned slightly below the center of the frame. The spaceship should exhibit the texture of 1990s polygonal game assets: thick rectangular geometry, visible panel mesh details, two side engine bays, a wide flat central fuselage, a dark cockpit glass in the upper front, small black thrusters, and a subtle orange glow emanating from the left engine bay, along with crisp voxel-like edges. Add a minimalist sci-fi HUD overlay: a thin cyan horizontal line in the upper left corner, above which is a glowing cyan pixel/monospaced font title “SPACE 1995 // FLIGHT SYSTEM”, and below which is a smaller subtitle “SHIP PREVIEW”. Add a dark semi-transparent rectangular status panel in the lower right corner, with a slender orange vertical accent strip on the left side, displaying small cyan monospaced font text “VX 150 DIABLO // LOADED”. The scene contains only 1 spaceship, 1 planet, 1 upper left corner title HUD block, and 1 lower right corner status HUD panel. Visual style: 1995 retro-futuristic computer game, low-poly Three.js concept art, black space background, cyan and orange UI accents, simple composition, no people, no extra labels, no watermarks. Customizable elements: spaceship model name {argument name="spaceship model name" default="VX 150 DIABLO"}, main HUD title {argument name="main HUD title" default="SPACE 1995 // FLIGHT SYSTEM"}, subtitle {argument name="subtitle" default="SHIP PREVIEW"}, spaceship color {argument name="ship color" default="orange"}, planet color {argument name="planet color" default="dark blue"}.Promptvariabler
Redigerbare argumentplassholdere funnet i ledeteksten, med standardverdiene.
Best for
- - Anime og spill visual exploration
- - Image generation and reference-image edits
- - Reusable briefs that keep source attribution visible
Change these parts
- - Subject, product, character, or scene
- - Aspect ratio, camera, lighting, and background
- - Brand, text, color, and output constraints
Recommended model and settings
- - Model: gpt-image-2
- - Input mode: Tekst til bilde
- - Aspect ratio: source
- - Commercial status: review original source
How to use this prompt
- 1. Copy the prompt and preserve its structure for the first test.
- 2. Replace the subject, context, and publishing channel.
- 3. Change one camera, lighting, or style variable per iteration.
- 4. Inspect the output, source, text, and rights before reuse.
Limitations, source, and reuse cautions
- - Generated output is an editable draft, not factual, legal, or rights evidence.
- - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Flere saker i denne kategorien
Prioritert etter kategori, kompatibilitet med inndatamodus, kvalitet og lavere risiko.
Gjenbruk og kildenotater
Bruk denne ledeteksten på en trygg måte etter at du har forhåndsvist saken.
- 1.Kopier ledeteksten eller åpne den direkte i Dovoo med genereringsknappen.
- 2.Juster variabler, sideforhold og referansebilder for ditt eget brukstilfelle.
- 3.Før publisering eller betalt bruk, kontroller kilderettigheter, krav til kreditering og risikoer knyttet til merkevare eller likhet.





