
Retro Japanese Gaming Magazine Review Page
Generates a dense, highly detailed editorial layout for a 1990s Japanese gaming magazine, featuring multiple game reviews with scores and pixel art screenshots.
Dette er et tilfelle av en GPT Image 2 -ledetekst for Grafikk og plakat . Bruk den kopieringsklare ledeteksten nedenfor for å generere lignende visuelle elementer, og gjennomgå Awesome GPT Image 2 Prompts -attribusjonen pluss kommersielle bruksrettigheter før gjenbruk.
Trenger du hele settet med ledetekster? Bruk Grafikk og plakat emnehub for flere relaterte eksempler, eller åpne GPT Image 2 rask katalog for den fullstendige eksempelindeksen, gjenbrukbare strukturer og kildeattribusjon.
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At the start of generation, the user enters four game titles. If left blank, they are created randomly.
【Game 1】
({argument name="game title 1" default="Game Title"})
【Game 2】
({argument name="game title 2" default="Game Title"})
【Game 3】
({argument name="game title 3" default="Game Title"})
【Game 4】
(Game Title)
The subsequent magazine content is automatically generated by inferring the worldview, genre, and game content from the entered titles.
---
Style of a cross-review feature page found in Japanese gaming magazines from the late 1990s to early 2000s.
One vertical page.
Information-dense magazine layout.
Do not use real game companies, real game consoles, or real magazine names.
Completely original fictional game review feature.
---
Display four games simultaneously.
Automatically generate the following for each game:
- Game title logo
- Genre
- Game content introduction
- Catchphrase
- Pixel art screenshot
- In-game style UI screen
- Review comments
- Scoring results
- Overall evaluation
Game screens are produced by inferring content from the title.
Examples:
Robot title -> 16-bit style mech action
Fantasy title -> Classic RPG
Racing title -> High-speed racing game
Horror title -> Exploration adventure
Shooting title -> Vertical or horizontal scrolling STG
Depicted as distinct game genres.
Screenshots have persuasive power as if they are actual game screens during play.
Include UI appropriate for the genre, such as mini-maps, HP gauges, score displays, and dialogue windows.
---
Four review personnel:
- Hot-blooded male reviewer
- Calm female reviewer
- Veteran editor
- Maniacal game critic
Each with a face illustration.
Review comments in speech bubble format.
Opinions differ for each game.
---
Ratings are random.
Mixed from high praise to harsh criticism.
Examples:
"Very high level of perfection"
"Rough around the edges but shows promise"
"Works for specific tastes"
"Interesting idea"
"Difficulty with balance adjustment"
"Quite a sharp title"
"Hard to wrap my head around"
A mix of positive and biting comments.
---
Score is out of 40.
Four reviewers score individually.
Examples:
10 / 10 / 9 / 10
8 / 7 / 8 / 6
5 / 4 / 6 / 5
2 / 1 / 3 / 2
Automatically display according to the evaluation results:
- Platinum Hall of Fame
- Gold Hall of Fame
- Silver Hall of Fame
- Notable Title
- Good Title
- Commendable Title
- Ordinary Title
- Controversial Title
---
The page further includes:
- Key points of interest
- Strengths
- Weaknesses
- Difficulty chart
- Replayability level
- Graphic rating
- Sound rating
- Gameplay rating
- Editorial department comments
- Strategy tips
- Mini column
---
Overwhelming amount of information across the page.
Numerous subheadings.
Numerous sidebars.
Numerous graphs.
Numerous icons.
Fine decorations.
Texture of retro printed matter.
Slightly faded paper.
Density like a game guide book or a collectible magazine feature page.
A layout where more information is discovered the more it is read.
Completely original design that does not look like real games or real manufacturers.
professional Japanese gaming magazine editorial layout, retro review page, pixel art game screenshots, reviewer portraits, dense typography, score charts, magazine print design, high detail, authentic late 1990s and early 2000s Japanese game culture, collectible magazine feature, highly detailed editorial designPromptvariabler
Redigerbare argumentplassholdere funnet i ledeteksten, med standardverdiene.
Variabel
game title 1
Misligholde
Game Title
Variabel
game title 2
Misligholde
Game Title
Variabel
game title 3
Misligholde
Game Title
Best for
- - Grafikk og plakat visual exploration
- - Image generation and reference-image edits
- - Reusable briefs that keep source attribution visible
Change these parts
- - Subject, product, character, or scene
- - Aspect ratio, camera, lighting, and background
- - Brand, text, color, and output constraints
Recommended model and settings
- - Model: gpt-image-2
- - Input mode: Tekst til bilde
- - Aspect ratio: source
- - Commercial status: review original source
How to use this prompt
- 1. Copy the prompt and preserve its structure for the first test.
- 2. Replace the subject, context, and publishing channel.
- 3. Change one camera, lighting, or style variable per iteration.
- 4. Inspect the output, source, text, and rights before reuse.
Limitations, source, and reuse cautions
- - Generated output is an editable draft, not factual, legal, or rights evidence.
- - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Importert fra Awesome GPT Image 2 Prompts . Attribusjon kreves. Status for kommersiell bruk er allowed ; sjekk kilderettighetene før betalt bruk.
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Gjenbruk og kildenotater
Bruk denne ledeteksten på en trygg måte etter at du har forhåndsvist saken.
- 1.Kopier ledeteksten eller åpne den direkte i Dovoo med genereringsknappen.
- 2.Juster variabler, sideforhold og referansebilder for ditt eget brukstilfelle.
- 3.Før publisering eller betalt bruk, kontroller kilderettigheter, krav til kreditering og risikoer knyttet til merkevare eller likhet.