Anime Character Heart Dance Animation
A detailed video generation prompt for creating a cel-shaded anime character performing a rhythmic heart-shaped dance in a nostalgic afternoon classroom setting.
Dette er et tilfelle av en Seedance 2.0 -ledetekst for Anime og spill . Bruk den kopieringsklare ledeteksten nedenfor for å generere lignende visuelle elementer, og gjennomgå Awesome Seedance 2.0 Video Prompts -attribusjonen pluss kommersielle bruksrettigheter før gjenbruk.
Trenger du hele settet med ledetekster? Bruk Anime og spill emnehub for flere relaterte eksempler, eller åpne Seedance 2.0 rask katalog for den fullstendige eksempelindeksen, gjenbrukbare strukturer og kildeattribusjon.
Spørsmål
Klar til kopiering
# Main Prompt - A: Clockwise Heart (Classroom Ver.)
shot:
type: r2v
aspect_ratio: "9:16"
camera: fixed, single continuous shot, no cuts
framing: character occupies lower two-thirds of frame, medium shot from waist up
character:
reference: use attached reference image for full appearance (face, outfit, colors, proportions)
art_style: preserve original character art style / cel-shading from reference, do not blend with background style
motion:
sequence:
- beat_1_2: both arms raised, sweep in a slow clockwise circular motion like clock hands, starting from 12 o'clock position
- beat_3: arms cross at chest height, hands open
- beat_4: arms draw outward and down into a heart shape formed above the head, hold for half a beat
- beat_5_6: small step-touch side to side (left-right), shoulders swaying gently in sync
- loop: sequence repeats seamlessly from beat_1
tempo: moderate pop tempo, sharp but not rushed transitions
motion_notes: no slow motion, no speed ramping, natural constant playback speed throughout
setting:
location: after-school classroom, empty of other students
time_of_day: late afternoon / early evening, golden hour light through windows
environment_details: rows of desks and chairs as soft silhouettes in the background, chalkboard faintly visible, window frames casting long soft shadows across the floor
atmosphere: quiet, nostalgic, gentle contrast between the character's lively motion and the stillness of the empty room
background:
style: simple, uncluttered classroom silhouette, low detail so it doesn't compete with character motion
rendering: keep visually separate from character line/shading style; desks/windows rendered with minimal linework, mostly shape and light, not full detail
motion: static background, only ambient light shift (e.g. faint dust motes in the light beam), no moving elements
lighting: warm golden-hour light streaming through windows from one side, soft rim light on character, gentle long shadows cast by desks
expression: light, playful smile, eyes forward toward camera during heart poseBest for
- - Anime og spill visual exploration
- - Short video shots and motion references
- - Reusable briefs that keep source attribution visible
Change these parts
- - Subject, product, character, or scene
- - Aspect ratio, camera, lighting, and background
- - Brand, text, color, and output constraints
Recommended model and settings
- - Model: seedance-2-0
- - Input mode: Bilde til video
- - Aspect ratio: 9:16
- - Commercial status: restricted
How to use this prompt
- 1. Copy the prompt and preserve its structure for the first test.
- 2. Replace the subject, context, and publishing channel.
- 3. Change one camera, lighting, or style variable per iteration.
- 4. Inspect the output, source, text, and rights before reuse.
Limitations, source, and reuse cautions
- - Generated output is an editable draft, not factual, legal, or rights evidence.
- - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Importert fra Awesome Seedance 2.0 Video Prompts . Attribusjon kreves. Status for kommersiell bruk er restricted ; sjekk kilderettighetene før betalt bruk.
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Gjenbruk og kildenotater
Bruk denne ledeteksten på en trygg måte etter at du har forhåndsvist saken.
- 1.Kopier ledeteksten eller åpne den direkte i Dovoo med genereringsknappen.
- 2.Juster variabler, sideforhold og referansebilder for ditt eget brukstilfelle.
- 3.Før publisering eller betalt bruk, kontroller kilderettigheter, krav til kreditering og risikoer knyttet til merkevare eller likhet.