Shield Deflection Action Sequence
A detailed Scela-structured prompt for a cinematic sequence where a giant monster throws an aircraft at an armored warrior who deflects it with an energy shield.
이것은 Illustration & Art 에 대한 Seedance 2.0 프롬프트 사례입니다. 아래의 복사 가능한 프롬프트를 사용하여 유사한 시각 자료를 생성하고, 재사용하기 전에 Awesome Seedance 2.0 Video Prompts 의 저작자 표시 및 상업적 사용 권한을 검토하십시오.
전체 프롬프트 세트가 필요하신가요? 다음을 사용하세요. Illustration & Art 더 많은 관련 예시를 보려면 주제 허브를 열거나 다음을 열어보세요. Seedance 2.0 프롬프트 카탈로그 전체 예제 색인, 재사용 가능한 구조 및 출처 표기는 다음을 참조하십시오.
프롬프트
복사 준비 프롬프트
“SHIELD DEFLECTION (ULTRA SMOOTH)” Reference Input: @image1 = armored warrior (same red-black exosuit design, heavy plating, glowing visor) @image2 = military transport aircraft (large cargo plane, realistic scale) ⏱️ FORMAT 15 seconds · ultra cinematic · seamless motion flow · heavy physics realism 🧠 SCELA STRUCTURE S — SUBJECT Colossal giant monster (massive scale, far larger than aircraft) inside military airbase Armored warrior (@image1) standing at distance Large military transport aircraft (@image2) used as projectile weapon C — CAMERA (SMOOTH FLOW RULES) Continuous motion tracking (no hard cuts) Directional follow-through (throw → flight → impact same vector) Inertia-based camera lag (slight delay for realism) Micro slow-motion only at impact Final stabilized cinematic frame E — EFFECTS Ground fracture under monster Aircraft structural strain while lifted Air shockwave during throw Semi-transparent light-blue energy shield (gradual build, ripple distortion) Deflection arc physics (realistic redirection) Dust, debris, runway destruction L — LIGHTING Harsh daylight military base Realistic metallic reflections Subtle blue emission from shield Impact flash highlights A — AUDIO Only realistic sound effects (SFX), no background music, no cinematic score, no music layers. Focus on natural environmental sounds and action-based audio only. Deep ground rumble Metal strain and bending Air tearing velocity sound Energy shield hum + ripple Heavy impact shockwave Debris crash and sliding 🎞️ TIMELINE (ULTRA-SMOOTH DIRECTOR VERSION) 0:00–0:02 — HOOK (CONTINUOUS POWER DISPLAY) Director Note (Smoothness): Start already in motion — no static frame. Camera slightly drifting before action. Action: Colossal monster already gripping a massive transport aircraft (@image2) with both hands. It slowly lifts it upward, weight clearly visible. Camera: Low-angle tracking upward (continuous motion, no cut) SFX: Deep زمین rumble Metal creaking under pressure 0:02–0:04 — FORCE BUILD-UP → THROW Director Note: Add micro hesitation before throw (0.2 sec) for realism. Action: Monster pulls aircraft back → then violently throws forward in same motion arc Camera: Follow-through motion (no cut, continuous arc tracking) SFX: Air displacement burst Heavy force release 0:04–0:06 — FLIGHT CONTINUITY (NO CUT FEEL) Director Note: Camera stays locked to aircraft trajectory → smooth transition. Action: Aircraft spinning, moving directly toward warrior Warrior already reacting — body turning into incoming direction Camera: Tracking shot continues → slight lag → then reframes hero SFX: High-speed air tear Wind turbulence 0:06–0:08 — SHIELD BUILD-UP (GRADUAL, NOT INSTANT) Director Note: Shield must grow, not pop. Action: Warrior raises hand → first: subtle distortion in air then: faint blue shimmer then: full shield forms Camera: Smooth push-in (no shake) SFX: S
이 범주에 속하는 더 많은 사례
범주, 입력 방식 호환성, 품질 및 위험도에 따라 우선순위가 정해집니다.
재사용 및 출처 참고 사항
사례를 미리 확인한 후 이 안내 메시지를 안전하게 사용하십시오.
- 1.프롬프트를 복사하거나 Dovoo의 생성 버튼을 사용하여 직접 엽니다.
- 2.사용 사례에 맞게 변수, 화면 비율 및 참조 이미지를 조정하십시오.
- 3.출판 또는 유료 사용 전에 저작권, 출처 표기 요건 및 브랜드 또는 초상권 관련 위험을 확인하십시오.