Soccer Knuckleball Free Kick Simulation
A complex video prompt for a soccer goal scene, using diagrammatic reference images to control ball trajectory and physical movement.
これはポートレートとキャラクター向けのSeedance 2.0プロンプトケースです。以下のコピー可能なプロンプトを使用して同様のビジュアルを生成し、再利用する前にAwesome Seedance 2.0 Video Prompts帰属表示と商用利用権を確認してください。
プロンプトセット全体が必要ですか? ポートレートとキャラクター 関連する例をもっと見るにはトピックハブを開くか、 Seedance 2.0 プロンプトカタログ 完全な例の索引、再利用可能な構造、および出典の明記については、こちらをご覧ください。
プロンプト
コピー準備完了プロンプト
Use @image1 side-view trajectory diagram) and @image2 (top-down trajectory diagram) as the exact reference for the ball's flight path. The red line in @Image1 defines the ball's vertical arc — rising sharply after the kick, peaking around the halfway line, then dipping down hard into the left goal (knuckleball dip). The red line in @Image2 defines the ball's horizontal route — traveling diagonally from the kick spot near the halfway line straight toward the goal in the lower-left, curving only slightly at the very end into the corner. The ball is kicked from the point labeled "kick" and ends inside the goal labeled "goal". Shot count: 4 | Duration: 10s | Aspect ratio: 16:9 CONTEXT: Fictional FIFA World Cup match, Japan vs Denmark. Packed stadium under bright daylight, green striped pitch. A Japanese national team player — blonde hair, left-footed (southpaw), blue Japan home kit — takes a long-range direct free kick. The ball is struck with no spin (knuckleball), so it flies fast and straight, then suddenly dips and dives into the top corner of the Denmark goal. STYLE: cinematic sports broadcast realism, 4K ultra-high resolution, natural daylight, sharp detail, realistic grass and stadium crowd, smooth slow-motion accents, stable footage, no jitter, no distortion, no deformation, photorealistic players. [0s – 2.5s] SHOT 1 — THE STRIKE. Low-angle medium shot behind the blonde left-footed Japanese player. He plants his right foot and swings his left foot through the ball with a clean, flat no-spin contact. Camera: slow push-in. Crowd noise swells. [2.5s – 5s] SHOT 2 — RISING FLIGHT (side view). Side-on tracking shot following the ball as it rises and climbs over the halfway line, exactly matching the upward arc of the red line in @Image1. The ball wobbles slightly with no rotation. Camera: smooth lateral tracking with the ball. [5s – 7.5s] SHOT 3 — THE DIP (overhead transition). High overhead angle showing the ball cutting diagonally across the pitch toward the lower-left goal, matching the route of the red line in @Image2, then dipping downward. Camera: high aerial following the ball's path. [7.5s – 10s] SHOT 4 — THE GOAL. Behind-the-goal shot. The ball dives into the top corner of the Denmark net, rippling the netting. The goalkeeper dives too late. Camera: slow pull-out as the crowd erupts. Slow-motion on the net ripple. Audio: live stadium ambience, rising crowd roar, sharp ball-strike sound, explosive goal celebration. Avoid: jitter, distortion, blur, deformation, extra players blocking the ball, wrong-footed kick (must be LEFT foot), spinning/curling ball (must be knuckleball, no spin). NO SUBTITLES. NO TEXT ON SCREEN. NO CAPTIONS. NO WATERMARKS.
このカテゴリーのその他の事例
カテゴリー、入力モードの互換性、品質、およびリスクの低さに基づいて優先順位付けされています。
再利用と出典に関する注記
ケースを事前に確認してから、このプロンプトを安全に使用してください。
- 1.プロンプトをコピーするか、生成ボタンを使ってDovooで直接開いてください。
- 2.ご自身の用途に合わせて、変数、アスペクト比、および参照画像を調整してください。
- 3.公開または有料利用の前に、情報源の権利、帰属表示の要件、およびブランドまたは肖像権に関するリスクを確認してください。