MMA Fighting Broadcast Highlight
A professional UFC-style sports broadcast prompt for Seedance 2.0 featuring a match between a bald male fighter and a plus-size female fighter.
Questo è un esempio di prompt Seedance 2.0 per Portrait & Character . Utilizza il prompt pronto per la copia qui sotto per generare immagini simili e verifica l'attribuzione Awesome Seedance 2.0 Video Prompts e i diritti di utilizzo commerciale prima del riutilizzo.
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Richiesta
prompt pronto per la copia
Character Reference: Use character reference image 1 as the bald male MMA fighter. Use character reference image 2 as the plus-size female MMA fighter. Overall Style: Hyper-realistic AI sports broadcast texture, professional MMA octagon arena, UFC style but without readable logos, handheld camera perspective at the cage side, shallow depth of field, blurred cage mesh in the foreground, strong arena overhead lighting, dark spectator seats, realistic mat texture, slow-motion impact moments, real sweat, hair whipping, leather glove texture, skin texture, and body weight. The footage looks like an MMA highlight clip on social media, no subtitles, no funny text stickers, no watermarks. Shot 1 (0-4 seconds) Subject: Bald male MMA fighter and plus-size female MMA fighter facing off in the octagon. Outfits, faces, and body types strictly follow reference images A and B. Action: 0-1s: Both move cautiously near the cage, hands up protecting faces, lowering center of gravity like a real MMA start. 1-2s: Bald fighter suddenly steps left, rotates his body to build power, hips and legs move quickly, camera follows his rotation. 2-4s: He delivers a spinning side kick landing on the plus-size fighter's abdomen. Impact enters slight slow-motion, her abdomen and body show realistic impact feedback, swaying sideways/backwards, hair and sweat particles fly in the arena lights. She remains very large, do not make her thin. Environment: Black cage mesh, octagon floor, blurred audience, blue/white corner pads, strong overhead light. Camera: Low-angle cage-side medium shot, foreground cage slightly blurred, 50mm sports lens, fast horizontal tracking of the kick, slight slow-motion at impact. Shot 2 (4-9 seconds) Subject: Same bald male and plus-size female fighters, consistent outfits/faces/bodies. The female must maintain super-heavyweight volume. Action: 4-6s: Female fighter retreats to the cage after the kick, hands up, expression of pain and annoyance, trying to regain balance. 6-8s: Bald fighter closes in fast, center of gravity low, delivers a short left hook to the side of her face. 8-9s: Impact in slow-motion, cheek compresses realistically, hair whips, sweat mist scatters. She is forced toward the corner, hitting the cage heavily. Environment: Octagon corner area, cage mesh in foreground, blurred background spectators/photographers. Camera: Handheld medium-close shot, slight shake like a real broadcast cameraman outside the cage. Brief slow-motion at impact. Shot 3 (9-15 seconds) Subject: Same fighters. The female must keep her super-heavyweight body type visible. A male referee in a black short-sleeve uniform appears. Action: 9-10.5s: Female backs against the corner pad, hands up in high guard. Male fighter closes in with a flurry of short combos hitting her arms, shoulders, and side. Action is fast and pressuring but not bloody. 10.5-12s: Male fighter steps back half a step, then lunges forward with a powerful strike. Her defense is broken, balance lost, shoulder hits the cage, sweat/hair flies. 12-13.5s: She slides down the cage/corner pad, knees buckling, then sits down heavily on the mat. She leans against the cage, hands still half-protecting her head, looking dazed. Volume and weight are obvious. 13.5-15s: Referee rushes in, signals the male fighter to stop, and checks on the downed fighter. Camera pushes slightly to include all three. Ends on a realistic broadcast frame. Environment: Professional MMA arena setting, no street fight or training hall vibes. Camera: Handheld broadcast lens, moving from medium to medium-close shot following the combo and the slide down. Final shot maintains documentary realism. Constraints: All strikes are sports movements, no blood, no bone breaks. Focus on speed, impact, loss of balance, weight, and referee intervention.
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Note sul riutilizzo e sulla fonte
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