
Mockup Kaos Yuru-kyara yang digambar tangan
Panduan yang sangat detail untuk membuat mockup produk kaos dengan estetika gambar tangan menggunakan pensil yang sedikit goyah. Panduan ini mencakup instruksi untuk penempatan logo, gelembung dialog, dan penyederhanaan karakter dalam gaya yuru-kyara.
Ini adalah contoh kasus GPT Image 2 untuk Produk & Komersial . Gunakan contoh siap salin di bawah ini untuk menghasilkan visual serupa, dan tinjau atribusi Awesome GPT Image 2 Prompts serta hak penggunaan komersial sebelum digunakan kembali.
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Prompt siap salin
Create a white t-shirt product mockup (flat lay, front view, plain white background).
The t-shirt design uses black line art only. No color fill. No shading. White shirt throughout.
Illustration style: hand-drawn with a soft pencil or crayon. Lines are slightly wobbly and uneven, with inconsistent pressure — some strokes faint, some darker. Outlines do not always close perfectly. The overall impression is a casual, childlike sketch — imperfect but charming. Minimal detail. No clean vector lines. No digital precision.
The t-shirt has four printed zones:
TOP CENTER: Reproduce the festival logo from the first attached image exactly as-is — do not alter the font, layout, or graphic style in any way. Place it prominently at the top center of the shirt. Make it large enough to read clearly. Do NOT apply the hand-drawn or yuru-kyara style to this logo.
TOP RIGHT: A hand-drawn jagged speech bubble (spiky, explosive edges — like a shouting manga effect), slightly smaller than the character illustration. Inside the bubble, write "{argument name="dialogue" default="[Insert dialogue here]"}" in clumsy, uneven hand-lettered characters. The bubble and text should feel comic and energetic.
MIDDLE: Redraw the character from the attached image in a loose, casual, yuru-kyara style — simplified, childlike, charmingly imperfect. Use the attached image as the sole reference for pose, expression, and content. Draw the character smaller — occupying no more than 40% of the shirt's height. Leave generous white space around the figure. The speech bubble may overlap with the top portion of the character illustration. Do not shrink the character to avoid overlap.
BOTTOM: The artist name "{argument name="artist name" default="[Insert artist name here]"}" hand-lettered in uneven, shaky characters — as if written slowly and clumsily by hand with a pencil.
Keep all elements well-spaced and balanced. Clean, minimal, no background decoration.Variabel perintah
Placeholder argumen yang dapat diedit ditemukan dalam prompt, beserta nilai defaultnya.
Best for
- - Produk & Komersial visual exploration
- - Image generation and reference-image edits
- - Reusable briefs that keep source attribution visible
Change these parts
- - Subject, product, character, or scene
- - Aspect ratio, camera, lighting, and background
- - Brand, text, color, and output constraints
Recommended model and settings
- - Model: gpt-image-2
- - Input mode: Teks ke Gambar
- - Aspect ratio: source
- - Commercial status: review original source
How to use this prompt
- 1. Copy the prompt and preserve its structure for the first test.
- 2. Replace the subject, context, and publishing channel.
- 3. Change one camera, lighting, or style variable per iteration.
- 4. Inspect the output, source, text, and rights before reuse.
Limitations, source, and reuse cautions
- - Generated output is an editable draft, not factual, legal, or rights evidence.
- - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Lebih banyak kasus dalam kategori ini
Diprioritaskan berdasarkan kategori, kompatibilitas mode input, kualitas, dan risiko yang lebih rendah.
Catatan penggunaan kembali dan sumber
Gunakan perintah ini dengan aman setelah melihat pratinjau kasus.
- 1.Salin perintah tersebut atau buka langsung di Dovoo dengan tombol pembuatan.
- 2.Sesuaikan variabel, rasio aspek, dan gambar referensi untuk kebutuhan Anda sendiri.
- 3.Sebelum mempublikasikan atau menggunakan untuk tujuan berbayar, verifikasi hak sumber, persyaratan atribusi, dan risiko merek atau citra.





