
Tiny Man vs Giant Ant Scoreboard Scene
A vertical cinematic 3D cartoon forest-floor scene featuring a worried miniature man trapped in a spider web beside a giant ant with a game scoreboard overlay.
Ini adalah contoh kasus GPT Image 2 untuk Anime & Game . Gunakan contoh siap salin di bawah ini untuk menghasilkan visual serupa, dan tinjau atribusi Awesome GPT Image 2 Prompts serta hak penggunaan komersial sebelum digunakan kembali.
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Prompt siap salin
Create a cinematic vertical 3D cartoon scene on a realistic forest floor, framed like a mobile video still. In the center foreground, show one cute miniature bearded man, {argument name="character name" default="Montaser"}, with an oversized caricature head and worried expression, standing stiffly with arms slightly out while trapped in a large white spider web behind him. He has short dark brown hair, a trimmed beard, raised sad eyebrows, and big anxious eyes. Dress him in exactly four main outfit pieces: a dark denim jacket, a gray T-shirt, black pants, and white sneakers. To his right, show one giant glossy black cartoon ant with large expressive eyes, two antennae, six thin legs, and bent forearms, leaning toward him with a curious intimidating look. Behind them, the spider web radiates clearly across green leaves and stems. At the top center, add a game-style scoreboard overlay: a dark rounded rectangle with exactly two circular avatar icons, the left icon showing the man on a blue background, the right icon showing the ant on an orange background, and large white score text {argument name="score text" default="2 - 1"} between them. The environment is a macro-scale forest floor with dirt, small pebbles, tiny plants, blurred green foliage, warm daylight, shallow depth of field, and cinematic bokeh. Use polished Pixar-like 3D rendering, soft realistic lighting, detailed textures, playful comedy tension, and a vertical 9:16 composition. Add a small white stylized logo watermark at the bottom right reading {argument name="watermark text" default="MONTASER"}.Variabel perintah
Placeholder argumen yang dapat diedit ditemukan dalam prompt, beserta nilai defaultnya.
Variabel
character name
Bawaan
Montaser
Variabel
score text
Bawaan
2 - 1
Variabel
watermark text
Bawaan
MONTASER
Best for
- - Anime & Game visual exploration
- - Image generation and reference-image edits
- - Reusable briefs that keep source attribution visible
Change these parts
- - Subject, product, character, or scene
- - Aspect ratio, camera, lighting, and background
- - Brand, text, color, and output constraints
Recommended model and settings
- - Model: gpt-image-2
- - Input mode: Teks ke Gambar
- - Aspect ratio: source
- - Commercial status: review original source
How to use this prompt
- 1. Copy the prompt and preserve its structure for the first test.
- 2. Replace the subject, context, and publishing channel.
- 3. Change one camera, lighting, or style variable per iteration.
- 4. Inspect the output, source, text, and rights before reuse.
Limitations, source, and reuse cautions
- - Generated output is an editable draft, not factual, legal, or rights evidence.
- - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Diimpor dari Awesome GPT Image 2 Prompts . Atribusi diperlukan. Status penggunaan komersial adalah allowed ; tinjau hak sumber sebelum penggunaan berbayar.
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Catatan penggunaan kembali dan sumber
Gunakan perintah ini dengan aman setelah melihat pratinjau kasus.
- 1.Salin perintah tersebut atau buka langsung di Dovoo dengan tombol pembuatan.
- 2.Sesuaikan variabel, rasio aspek, dan gambar referensi untuk kebutuhan Anda sendiri.
- 3.Sebelum mempublikasikan atau menggunakan untuk tujuan berbayar, verifikasi hak sumber, persyaratan atribusi, dan risiko merek atau citra.





