IP
Hasilkan
Gambar pratinjau Gyaru Ramah Otaku di Sunset Classroom
Gambar referensi utama

Gyaru Ramah Otaku di Sunset Classroom

Prompt ini menghasilkan potret bergaya anime yang apik dari seorang siswi gyaru yang baik hati di ruang kelas yang diterangi sinar matahari, ideal untuk karya seni media sosial bernostalgia dan ilustrasi karakter.

Ini adalah contoh kasus GPT Image 2 untuk Anime & Game . Gunakan contoh siap salin di bawah ini untuk menghasilkan visual serupa, dan tinjau atribusi Awesome GPT Image 2 Prompts serta hak penggunaan komersial sebelum digunakan kembali.

Butuh seluruh rangkaian prompt? Gunakan Anime & Game Untuk contoh terkait lainnya, kunjungi pusat topik, atau buka GPT Image 2 katalog cepat untuk indeks contoh lengkap, struktur yang dapat digunakan kembali, dan atribusi sumber.
Coba perintah ini

Free 1K preview

Generate one preview image instantly, no sign-up required.

1479/4000
Continue on Dovoo

Mengingatkan

Prompt siap salin

A warm, golden-hour anime illustration of a fashionable high school gyaru girl standing in an empty classroom, leaning slightly forward between wooden desks with one hand resting on a desk and the other tucked into her cardigan pocket. She has long, voluminous wavy {argument name="hair color" default="bleached blonde"} hair with soft shine and layered strands, a trendy, approachable gal aesthetic, and multiple ear piercings with delicate jewelry. Show every face clearly with natural, detailed facial features. She wears a Japanese school uniform consisting of 4 visible outfit pieces: a loose cream-beige cardigan with buttons, a white shirt with the collar open, a large navy plaid ribbon bow, and a short dark plaid pleated skirt. Add subtle accessories including 2 necklaces and manicured nails. The classroom is lit by strong sunset light streaming from tall windows on the left, casting long warm shadows across the desks, floor, and her clothes. In the background, show a green chalkboard with handwritten Japanese farewell-style messages including "ありがとう♡" and "ございました!", plus a few small doodles, and several neatly arranged desks and chairs. The mood should be soft, nostalgic, flirtatious, and kindhearted, capturing the feeling of an otaku-friendly gal after school. Highly detailed anime painting, soft rim light, cinematic composition, shallow depth of field, polished linework, luminous hair highlights, realistic fabric folds, and a vertical portrait framing.

Variabel perintah

Placeholder argumen yang dapat diedit ditemukan dalam prompt, beserta nilai defaultnya.

1
Variabel
hair color
Bawaan
bleached blonde

Best for

  • - Anime & Game visual exploration
  • - Image generation and reference-image edits
  • - Reusable briefs that keep source attribution visible

Change these parts

  • - Subject, product, character, or scene
  • - Aspect ratio, camera, lighting, and background
  • - Brand, text, color, and output constraints

Recommended model and settings

  • - Model: gpt-image-2
  • - Input mode: Teks ke Gambar
  • - Aspect ratio: source
  • - Commercial status: review original source

How to use this prompt

  1. 1. Copy the prompt and preserve its structure for the first test.
  2. 2. Replace the subject, context, and publishing channel.
  3. 3. Change one camera, lighting, or style variable per iteration.
  4. 4. Inspect the output, source, text, and rights before reuse.

Limitations, source, and reuse cautions

  • - Generated output is an editable draft, not factual, legal, or rights evidence.
  • - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Diimpor dari Awesome GPT Image 2 Prompts . Atribusi diperlukan. Status penggunaan komersial adalah allowed ; tinjau hak sumber sebelum penggunaan berbayar.

Lebih banyak kasus dalam kategori ini

Diprioritaskan berdasarkan kategori, kompatibilitas mode input, kualitas, dan risiko yang lebih rendah.

6

Catatan penggunaan kembali dan sumber

Gunakan perintah ini dengan aman setelah melihat pratinjau kasus.

  1. 1.Salin perintah tersebut atau buka langsung di Dovoo dengan tombol pembuatan.
  2. 2.Sesuaikan variabel, rasio aspek, dan gambar referensi untuk kebutuhan Anda sendiri.
  3. 3.Sebelum mempublikasikan atau menggunakan untuk tujuan berbayar, verifikasi hak sumber, persyaratan atribusi, dan risiko merek atau citra.