
Halaman Manga Bakumatsu Samurai Dojo
Halaman manga sejarah enam panel yang menampilkan dua samurai era Bakumatsu sedang berbicara di dojo kayu, dirancang untuk ilustrasi cerita, unggahan media sosial, atau adegan komik sejarah.
Ini adalah contoh kasus GPT Image 2 untuk Anime & Game . Gunakan contoh siap salin di bawah ini untuk menghasilkan visual serupa, dan tinjau atribusi Awesome GPT Image 2 Prompts serta hak penggunaan komersial sebelum digunakan kembali.
Butuh seluruh rangkaian prompt? Gunakan Anime & Game Untuk contoh terkait lainnya, kunjungi pusat topik, atau buka GPT Image 2 katalog cepat untuk indeks contoh lengkap, struktur yang dapat digunakan kembali, dan atribusi sumber.
Free 1K preview
Generate one preview image instantly, no sign-up required.
3140/4000
Mengingatkan
Prompt siap salin
{"type":"historical manga page","style":"dramatic Japanese comic illustration in a polished modern digital ink-and-color style, set in the late Edo Bakumatsu period","format":"single page with 6 panels in a 2-column layout","theme":"an anecdotal conversation between two samurai in a dojo, mixing serious historical dialogue with light comedic correction","setting":{"location":"traditional Japanese dojo interior","details":["wooden plank floor with warm reflections","timber beams and plaster walls","shoji windows","a hanging vertical scroll in the background reading 武士道","low wooden weapon racks near the back wall"],"time":"daytime indoor ambient light"},"characters":[{"role":"speaker 1","identity":"young Bakumatsu samurai resembling {argument name="character name" default="Nakaoka Shintaro"}","appearance":{"gender":"male","build":"slim to average","hair":"dark brown samurai topknot with loose strands","kimono":"deep green haori and kimono with white family crests and white cord ornaments","hakama":"dark gray","sword":"katana at the waist"}},{"role":"speaker 2","identity":"young Bakumatsu samurai resembling {argument name="second character" default="Sakamoto Ryoma"}","appearance":{"gender":"male","build":"average","hair":"dark brown tousled samurai hairstyle","kimono":"bright blue haori and kimono with white family crests and white cord ornaments","hakama":"gray","sword":"katana at the waist"}}],"layout":{"panels":[{"position":"top-left","count":1,"scene":"close two-shot, green-clad samurai in left foreground and blue-clad samurai seated beside him, both on the dojo floor","text":["おんしゃ、幕に容赦ない諫言する藤房卿みたいじゃ!"]},{"position":"top-right","count":1,"scene":"wider two-shot of both samurai kneeling and facing each other in the dojo","text":["その話を聞いた土佐の道場で","ほー?…"]},{"position":"middle-left","count":1,"scene":"tight conversational panel, blue-clad samurai raises one finger while reacting","text":["よっ、藤房卿!"]},{"position":"middle-right","count":1,"scene":"close-up of the green-clad samurai scratching the back of his neck awkwardly","text":["なんちゃあせん"]},{"position":"bottom-left","count":1,"scene":"blue-clad samurai flustered, both hands partly raised, comedic vertical note box on the left","text":["な、なんで知っちょるがよ!","坂本龍馬は元治元年の手紙で、新田義貞を引き合いに出しているが名前を間違えている(可愛い)","新田忠常って書いた人(1864年6月28日)"]},{"position":"bottom-right","count":1,"scene":"dramatic bust shot of the green-clad samurai with arms folded, radiant speed-line background, stern expression","text":["おんしは、新田義貞の名前を間違うたくせに","藤房卿は覚えちょるんか","ナカオカー!!!"]}],"total_panels":6},"visual_direction":{"camera":"alternates between medium two-shots and expressive close-ups","mood":"earnest historical drama with humorous punchline","effects":["clean black panel borders","manga speech balloons","one explanatory rectangular narration box","orange and blue emphasis lines in reaction panels","large stylized sound-effect text in final panel","warm brown and amber interior palette contrasted with green and blue robes"]},"quality":"highly detailed anime manga page, crisp line art, expressive gestures, readable Japanese comic lettering, historically inspired costume design"}Variabel perintah
Placeholder argumen yang dapat diedit ditemukan dalam prompt, beserta nilai defaultnya.
Variabel
character name
Bawaan
Nakaoka Shintaro
Variabel
second character
Bawaan
Sakamoto Ryoma
Best for
- - Anime & Game visual exploration
- - Image generation and reference-image edits
- - Reusable briefs that keep source attribution visible
Change these parts
- - Subject, product, character, or scene
- - Aspect ratio, camera, lighting, and background
- - Brand, text, color, and output constraints
Recommended model and settings
- - Model: gpt-image-2
- - Input mode: Teks ke Gambar
- - Aspect ratio: source
- - Commercial status: review original source
How to use this prompt
- 1. Copy the prompt and preserve its structure for the first test.
- 2. Replace the subject, context, and publishing channel.
- 3. Change one camera, lighting, or style variable per iteration.
- 4. Inspect the output, source, text, and rights before reuse.
Limitations, source, and reuse cautions
- - Generated output is an editable draft, not factual, legal, or rights evidence.
- - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Diimpor dari Awesome GPT Image 2 Prompts . Atribusi diperlukan. Status penggunaan komersial adalah allowed ; tinjau hak sumber sebelum penggunaan berbayar.
Lebih banyak kasus dalam kategori ini
Diprioritaskan berdasarkan kategori, kompatibilitas mode input, kualitas, dan risiko yang lebih rendah.
Catatan penggunaan kembali dan sumber
Gunakan perintah ini dengan aman setelah melihat pratinjau kasus.
- 1.Salin perintah tersebut atau buka langsung di Dovoo dengan tombol pembuatan.
- 2.Sesuaikan variabel, rasio aspek, dan gambar referensi untuk kebutuhan Anda sendiri.
- 3.Sebelum mempublikasikan atau menggunakan untuk tujuan berbayar, verifikasi hak sumber, persyaratan atribusi, dan risiko merek atau citra.





