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Gambar pratinjau adegan penghiburan kekalahan Mahjong anime.
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Adegan Penghiburan Kekalahan Mahjong Anime

Prompt ini menghasilkan ilustrasi anime dalam ruangan yang hangat tentang seorang pemain mahjong yang kalah sedang dihibur oleh teman-teman dan staf, berguna untuk adegan novel visual atau seni karakter yang emosional.

Ini adalah contoh kasus GPT Image 2 untuk Anime & Game . Gunakan contoh siap salin di bawah ini untuk menghasilkan visual serupa, dan tinjau atribusi Awesome GPT Image 2 Prompts serta hak penggunaan komersial sebelum digunakan kembali.

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Prompt siap salin

A warm, cozy anime-style illustration set inside a traditional Japanese mahjong parlor with polished wood walls, shoji-style windows, bookshelves, framed calligraphy, bottles, flowers, and soft amber ceiling lights. In the center foreground, a sad teenage boy with messy dark navy-black hair and tired eyes sits hunched on a chair, wearing a loose dark indigo hoodie and black pants, holding a ranking sheet close to his chest. The sheet prominently reads "11位" at the top, with a vertical list of placements beneath it and the bottom line reading "11位 神代トウマ". He looks embarrassed and defeated, with small sweat drops on his face and 4 vertical blue stress marks above his head. Behind him stands a cheerful young woman with wavy medium-length chestnut-brown hair, a white flower hairpin, and a cream ribbed sweater, smiling warmly and placing one hand on his shoulder. She wears a name tag that reads "雀和ソリ". Her speech bubble says "トウマくん、ドンマイだよ〜! 次はきっとツイてるよ♡". To the left sits 1 young man with short dark hair in a white shirt, leaning in with one hand near his face, speaking supportively; his speech bubble says "内容は悪くなかったよ。 オーラスの押し引きもよかったし。". To the right sits 1 young woman in a dark blazer over a white shirt, with neat brown hair tied back, gently touching the central boy’s shoulder and speaking calmly; her speech bubble says "結果より内容が大事よ。 焦らず一歩ずつ進んでいきましょう。". Add 1 small muttering bubble near the central boy that says "うっ…". In the upper left, include a hanging wooden sign decorated with cherry blossoms that reads "雀和荘 ようこそ!". In the upper right, place 1 framed scoreboard on the wall titled "本日の麻雀結果" listing 4 ranking lines for 1位, 2位, 3位, 4位 as dotted blanks, and a final line reading "11位 神代トウマ". In the foreground, show 1 green mahjong table with visible rows of mahjong tiles, including a standing tile labeled "中", a small wooden marker labeled "ドラ", and 1 ceramic cup printed with "雀和荘". On the right front corner, add a small snack setup with 3 boxed sweets or candy packages, 1 bowl of snacks, and 1 small potted plant. Use a soft painterly anime aesthetic, detailed fabric folds, expressive eyes, rich warm lighting, gentle emotional contrast between encouragement and disappointment, and a polished visual-novel illustration feel.

Best for

  • - Anime & Game visual exploration
  • - Image generation and reference-image edits
  • - Reusable briefs that keep source attribution visible

Change these parts

  • - Subject, product, character, or scene
  • - Aspect ratio, camera, lighting, and background
  • - Brand, text, color, and output constraints

Recommended model and settings

  • - Model: gpt-image-2
  • - Input mode: Teks ke Gambar
  • - Aspect ratio: source
  • - Commercial status: review original source

How to use this prompt

  1. 1. Copy the prompt and preserve its structure for the first test.
  2. 2. Replace the subject, context, and publishing channel.
  3. 3. Change one camera, lighting, or style variable per iteration.
  4. 4. Inspect the output, source, text, and rights before reuse.

Limitations, source, and reuse cautions

  • - Generated output is an editable draft, not factual, legal, or rights evidence.
  • - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Diimpor dari Awesome GPT Image 2 Prompts . Atribusi diperlukan. Status penggunaan komersial adalah allowed ; tinjau hak sumber sebelum penggunaan berbayar.

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