IP
Générer
Image de prévisualisation de la maquette d'interface utilisateur de café VN cinématique
Image de référence principale

Maquette d'interface utilisateur de café virtuel cinématographique

Cela génère une capture d'écran réaliste de style roman visuel romantique se déroulant dans un café à l'ambiance chaleureuse le soir, utile pour les maquettes de jeux web, les concepts de drames interactifs et les démonstrations de produits.

Il s'agit d'un exemple de visuel pour la catégorie { GPT Image 2 Jeux d'anime . Utilisez le visuel ci-dessous pour générer des éléments visuels similaires et vérifiez les conditions d'utilisation (attribution Awesome GPT Image 2 Prompts et droits d'utilisation commerciale) avant toute réutilisation.

Besoin de l'ensemble complet des invites ? Utilisez le Jeux d'anime Consultez le centre thématique pour plus d'exemples connexes, ou ouvrez le GPT Image 2 catalogue rapide pour l'index complet des exemples, les structures réutilisables et l'attribution des sources.
Essayez cette invite

Free 1K preview

Generate one preview image instantly, no sign-up required.

4000/4000
Continue on Dovoo

Prompt

invite prête à être copiée

{
  "color_palette": {
    "accent": "Soft gold",
    "highlights": "Warm creamy skin tone and cardigan color",
    "primary": "Dark brown and amber",
    "secondary": "Charcoal Black UI"
  },
  "environment": {
    "furniture": [
      "Multiple round wooden coffee tables",
      "Wooden stools and chairs",
      "long bench on the left",
      "Back bookshelf",
      "Potted plants",
      "Large curtains and windows",
      "ceiling fan"
    ],
    "furniture_count": 7,
    "props": [
      "tripod",
      "Camera",
      "desk lamp",
      "Cups on the table"
    ],
    "props_count": 4
  },
  "parameters": {
    "chapter title": "{argument name=\"chapter title\" default=\"Coffee shop sample\"}",
    "character name": "{argument name=\"character name\" default=\"Su Xiaoqing\"}",
    "dialogue": "{argument name=\"quote\" default=\"I want to film a place where someone can finally catch their breath. Not to be pleased, but to be caught.\"}",
    "location": "{argument name=\"location\" default=\"The cozy interior of a coffee shop at night\"}",
    "ui language": "{argument name=\"interface language\" default=\"Chinese\"}"
  },
  "quality": "A highly detailed, cinematic, immersive, and exquisitely crafted early game prototype, featuring realistic depth of field, subtle lighting effects, and excellent screenshot composition.",
  "scene": {
    "camera": "First-person selfie perspective, the main character is seated, slightly wide-angle lens, foreground arm extends towards the lens.",
    "lighting": "Soft amber-colored practical lighting, warm tungsten filament light, dim corners, cinematic shadows, window reflections.",
    "location": "The cozy interior of a coffee shop at night",
    "style": "Realistic backgrounds paired with exquisite game UI overlays: Modern Chinese interactive drama aesthetics",
    "weather": "City night view outside the window"
  },
  "subjects": {
    "characters": [
      {
        "appearance": "A young woman with long, dark, wavy hair, wearing a beige knitted cardigan over a light-colored top and a delicate necklace, poses for a selfie with her upper body close to the camera.",
        "face_visibility": "Show every face clearly with natural, detailed facial features.",
        "position": "Left center foreground",
        "role": "Foreground female lead"
      },
      {
        "action": "Adjusting or monitoring camera equipment",
        "appearance": "A young woman, with her hair in a dark ponytail, wearing a loose light-colored hoodie and shorts, stands next to a tripod and camera.",
        "face_visibility": "Show every face clearly with natural, detailed facial features.",
        "position": "Right center background",
        "role": "Background photography of women"
      }
    ],
    "count": 2
  },
  "theme": "A warm, intimate, and slightly emotional dating simulation UI is overlaid on a realistic coffee shop scene.",
  "type": "Screenshots of a cinematic visual novel game interface",
  "ui": {
    "language": "Chinese",
    "layout": {
      "right_panel_card": {
        "description": "The first sample video sets the tone for the project and also reveals everyone's understanding of \"being moved\".",
        "title": "Coffee shop sample"
      },
      "sections": [
        {
          "count": 7,
          "labels": [
            "Huanjing Heartbeat Project",
            "Chapter Two",
            "Coffee shop sample",
            "relation",
            "remember",
            "Archive",
            "set up"
          ],
          "position": "Top edge",
          "title": "Top navigation bar"
        },
        {
          "count": 5,
          "labels": [
            "Route not locked",
            "Career 32",
            "Sincerity 40",
            "Pressure 38",
            "Trust value 31"
          ],
          "position": "Top left vertical stacking",
          "title": "Left side property panel"
        },
        {
          "count": 3,
          "labels": [
            "remember",
            "Scene arrived",
            "Memories have been discovered"
          ],
          "position": "Right sidebar",
          "title": "Right side memory panel"
        },
        {
          "count": 4,
          "labels": [
            "Restarting on a rainy night",
            "Power outage search",
            "Morning in a shared apartment",
            "Coffee shop sample"
          ],
          "position": "Middle of the right sidebar",
          "title": "Items in the scene have been reached."
        },
        {
          "count": 2,
          "labels": [
            "Su Xiaoqing",
            "I want to film a place where someone can finally catch their breath. Not to be pleased, but to be caught."
          ],
          "position": "Centered at the bottom",
          "title": "Bottom dialog box"
        }
      ]
    },
    "visual_design": "Dark, semi-transparent panel with rounded corners, a thin gold border and icons, and elegant sans-serif Chinese fonts; a high-end mobile/web interactive drama game HUD."
  }
}

Variables d'invite

Espaces réservés aux arguments modifiables présents dans l'invite, avec leurs valeurs par défaut.

5
Variable
chapter title
Défaut
Coffee shop sample
Variable
character name
Défaut
Su Xiaoqing
Variable
quote
Défaut
I want to film a place where someone can finally catch their breath. Not to be pleased, but to be caught.
Variable
location
Défaut
The cozy interior of a coffee shop at night
Variable
interface language
Défaut
Chinese

Best for

  • - Jeux d'anime visual exploration
  • - Image generation and reference-image edits
  • - Reusable briefs that keep source attribution visible

Change these parts

  • - Subject, product, character, or scene
  • - Aspect ratio, camera, lighting, and background
  • - Brand, text, color, and output constraints

Recommended model and settings

  • - Model: gpt-image-2
  • - Input mode: Texte vers image
  • - Aspect ratio: source
  • - Commercial status: review original source

How to use this prompt

  1. 1. Copy the prompt and preserve its structure for the first test.
  2. 2. Replace the subject, context, and publishing channel.
  3. 3. Change one camera, lighting, or style variable per iteration.
  4. 4. Inspect the output, source, text, and rights before reuse.

Limitations, source, and reuse cautions

  • - Generated output is an editable draft, not factual, legal, or rights evidence.
  • - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Importé de Awesome GPT Image 2 Prompts . L'attribution est requise. Le statut d'utilisation commerciale est allowed ; veuillez vérifier les droits d'auteur avant toute utilisation payante.

Plus de cas dans cette catégorie

Priorisé par catégorie, compatibilité du mode d'entrée, qualité et risque moindre.

6

Réutilisation et notes de source

Utilisez cette invite en toute sécurité après avoir prévisualisé le dossier.

  1. 1.Copiez l'invite ou ouvrez-la directement dans Dovoo avec le bouton de génération.
  2. 2.Ajustez les variables, le format d'image et les images de référence en fonction de votre cas d'utilisation.
  3. 3.Avant toute publication ou utilisation payante, vérifiez les droits d'auteur, les exigences d'attribution et les risques liés à la marque ou à l'image.