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Image de prévisualisation de l'interface utilisateur du visual novel Cinematic Cafe
Image de référence principale

Interface utilisateur de roman visuel Cinematic Cafe

Une scène nocturne photoréaliste de café présentée comme une capture d'écran stylée d'un jeu narratif chinois, utile pour les maquettes de romans visuels, d'applications d'histoires interactives ou de concepts d'interface utilisateur cinématographiques.

Il s'agit d'un exemple de visuel pour la catégorie { GPT Image 2 Anime et jeux . Utilisez le visuel ci-dessous pour générer des éléments visuels similaires et vérifiez les conditions d'utilisation (attribution Awesome GPT Image 2 Prompts et droits d'utilisation commerciale) avant toute réutilisation.

Besoin de l'ensemble complet des invites ? Utilisez le Anime et jeux Consultez le centre thématique pour plus d'exemples connexes, ou ouvrez le GPT Image 2 catalogue rapide pour l'index complet des exemples, les structures réutilisables et l'attribution des sources.
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Prompt

invite prête à être copiée

{
  "type": "cinematic narrative game interface screenshot",
  "theme": "warm, introspective coffee shop memory scene with visual novel UI overlay",
  "setting": {
    "location": "cozy independent cafe at night",
    "lighting": "dim amber tungsten lighting, soft practical lamps, warm highlights, deep shadows",
    "atmosphere": "quiet, nostalgic, emotionally reflective, slightly cinematic realism",
    "background_details": [
      "large windows with night city lights visible outside",
      "wooden tables and chairs scattered through the cafe",
      "potted plants near the windows and corners",
      "bookshelf or display shelf in the back",
      "ceiling fan centered overhead",
      "curtains framing the windows"
    ]
  },
  "composition": {
    "camera": "slightly wide-angle selfie perspective from the seated foreground subject",
    "framing": "foreground woman occupies the center-left with her arm extended toward the camera, second woman stands mid-right operating a camera on a tripod, UI panels overlay the full screen",
    "depth": "shallow to moderate depth with soft environmental blur and strong focus on the overall scene mood"
  },
  "subjects": {
    "count": 2,
    "characters": [
      {
        "role": "foreground protagonist",
        "gender_presentation": "young woman",
        "position": "center-left foreground",
        "pose": "holding the camera or phone in a selfie-like pose with one arm extended toward the viewer",
        "appearance": {
          "hair": "long wavy dark hair",
          "outfit": "soft white knit cardigan with buttons over a light inner top",
          "accessories": "subtle necklace"
        }
      },
      {
        "role": "background companion",
        "gender_presentation": "young woman",
        "position": "mid-right background",
        "pose": "standing beside a tripod, looking down at or adjusting a camera",
        "appearance": {
          "hair": "dark hair tied in a ponytail",
          "outfit": "oversized light-colored hoodie and shorts or bare legs visible"
        }
      }
    ]
  },
  "style": {
    "rendering": "photorealistic cinematic game screenshot",
    "color_palette": "warm browns, amber gold, soft black, muted cream",
    "mood": "gentle, intimate, slice-of-life, memory-like",
    "ui_style": "sleek dark translucent modern game UI with rounded rectangles and subtle gold accents"
  },
  "layout": {
    "sections": [
      {
        "title": "Left Status Bar",
        "position": "top-left vertical panel",
        "count": 5,
        "labels": [
          "route",
          "career",
          "sincerity",
          "pressure",
          "trust average"
        ]
      },
      {
        "title": "Top Navigation",
        "position": "top edge",
        "count": 6,
        "labels": [
          "Panoramic Heartbeat Project",
          "Chapter 2",
          "Coffee Shop Sample",
          "Relationships",
          "Memories",
          "Archive"
        ]
      },
      {
        "title": "Right-side Memory Panel",
        "position": "right sidebar",
        "count": 3,
        "labels": [
          "Coffee Shop Sample",
          "Arrived at the scene",
          "Memories found"
        ]
      },
      {
        "title": "Arrived at the scene",
        "position": "inside right sidebar middle",
        "count": 4,
        "labels": [
          "Prologue",
          "Reunion on a rainy night",
          "Prologue",
          "Rooftop during a blackout",
          "Chapter 1",
          "Morning in a shared apartment",
          "Chapter 2",
          "Coffee Shop Sample"
        ]
      },
      {
        "title": "Bottom Dialogue Box",
        "position": "bottom center-left",
        "count": 2,
        "labels": [
          "Su Xiaoching",
          "I want to photograph a place where a person can finally breathe a sigh of relief. Not to be pleased, but to be caught."
        ]
      }
    ],
    "centerpiece": "foreground selfie-like portrait inside the cafe with a second person filming in the background"
  },
  "text": {
    "language": "Chinese interface text",
    "preserve_visible_text": true
  },
  "customization": {
    "chapter": "{argument name=\"chapter label\" default=\"Chapter 2\"}",
    "scene title": "{argument name=\"scene title\" default=\"Coffee Shop Sample\"}",
    "character name": "{argument name=\"character name\" default=\"Su Xiaoching\"}",
    "dialogue": "{argument name=\"quote\" default=\"I want to photograph a place where a person can finally breathe a sigh of relief. Not to be pleased, but to be caught.\"}",
    "interface title": "{argument name=\"interface title\" default=\"Panoramic Heartbeat Project\"}"
  },
  "quality": "high-detail, polished, premium indie narrative game screenshot, realistic lighting, cohesive UI design"
}

Variables d'invite

Espaces réservés aux arguments modifiables présents dans l'invite, avec leurs valeurs par défaut.

5
Variable
chapter label
Défaut
Chapter 2
Variable
scene title
Défaut
Coffee Shop Sample
Variable
character name
Défaut
Su Xiaoching
Variable
quote
Défaut
I want to photograph a place where a person can finally breathe a sigh of relief. Not to be pleased, but to be caught.
Variable
interface title
Défaut
Panoramic Heartbeat Project

Best for

  • - Anime et jeux visual exploration
  • - Image generation and reference-image edits
  • - Reusable briefs that keep source attribution visible

Change these parts

  • - Subject, product, character, or scene
  • - Aspect ratio, camera, lighting, and background
  • - Brand, text, color, and output constraints

Recommended model and settings

  • - Model: gpt-image-2
  • - Input mode: Texte vers image
  • - Aspect ratio: source
  • - Commercial status: review original source

How to use this prompt

  1. 1. Copy the prompt and preserve its structure for the first test.
  2. 2. Replace the subject, context, and publishing channel.
  3. 3. Change one camera, lighting, or style variable per iteration.
  4. 4. Inspect the output, source, text, and rights before reuse.

Limitations, source, and reuse cautions

  • - Generated output is an editable draft, not factual, legal, or rights evidence.
  • - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Importé de Awesome GPT Image 2 Prompts . L'attribution est requise. Le statut d'utilisation commerciale est allowed ; veuillez vérifier les droits d'auteur avant toute utilisation payante.

Plus de cas dans cette catégorie

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Réutilisation et notes de source

Utilisez cette invite en toute sécurité après avoir prévisualisé le dossier.

  1. 1.Copiez l'invite ou ouvrez-la directement dans Dovoo avec le bouton de génération.
  2. 2.Ajustez les variables, le format d'image et les images de référence en fonction de votre cas d'utilisation.
  3. 3.Avant toute publication ou utilisation payante, vérifiez les droits d'auteur, les exigences d'attribution et les risques liés à la marque ou à l'image.
Interface utilisateur de roman visuel Cinematic Cafe pour GPT Image 2 | Image Prompt Gallery