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Seedance 2.0 casoAnime y juegosImagen a vídeo1 árbitro

Breakdance Flare to Windmill Sequence

A highly technical YAML-style prompt for Seedance 2.0 that generates a continuous 15-second breakdance combo with precise physics and motion segments.

Este es un ejemplo Seedance 2.0 para Anime y juegos . Utilice la plantilla lista para copiar que aparece a continuación para generar imágenes similares y revise la atribución de Awesome Seedance 2.0 Video Prompts y los derechos de uso comercial antes de reutilizarla.

¿Necesitas el conjunto completo de indicaciones? Usa el Anime y juegos centro de temas para ver más ejemplos relacionados, o abra el Seedance 2.0 catálogo de avisos Para ver el índice completo de ejemplos, las estructuras reutilizables y la atribución de fuentes.
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Prompt

Mensaje listo para copiar

shot:
  type: R2V
  reference: <Picture 1>
  camera: fixed, eye-level, medium-wide shot capturing full body throughout, no cuts
  duration: 15-second continuous sequence, constant tempo throughout
character:
  appearance: delegated entirely to <Picture 1>, no additional description
  style_separation:
    character: cel-shaded anime style, locked to reference image
    environment: photorealistic indoor dance studio floor, neutral wall, soft even lighting
action:
  sequence_name: thomas_flare_to_windmill_combo
  segments:
    - segment: intro_setup
      duration: approx 0-3s
      description: standing neutral pose transitions down into crouched base position, both palms grounding shoulder-width apart, core braced, hips settling to a fixed rotation height
    - segment: flare_combo
      duration: approx 3-9s
      support_pattern: alternating two-hand support, hand-to-hand transfer, no static single-hand hold
      description: two continuous flare rotations - right leg sweeps laterally at constant angular velocity, left leg sweeps diagonally downward-forward as support hand transfers, right leg continues diagonally upward with legs held widely split throughout, hips remain the stationary rotation axis with no vertical bounce; cycle repeats once more at identical speed
    - segment: transition_to_windmill
      duration: approx 9-11s
      description: on the final flare rotation, upper back and shoulder lower to the floor while legs continue their circular momentum, torso rolling from the flare's hip-axis rotation into a back-and-shoulder-axis rotation, hands lift off the floor and tuck near the chest as the transition completes
    - segment: windmill_execution
      duration: approx 11-15s
      description: two continuous windmill rotations - legs swing in a wide circular arc overhead while the upper back and shoulders roll across the floor in constant-velocity rotation, legs stay extended and split for momentum, no hands touching the floor for support during this segment
physics_constraints:
  - hip axis remains at constant height during the flare segment, no vertical bounce
  - leg sweeps driven by hip rotation and knee flexion, not by jumping or floating
  - hand-to-floor contact during the flare is continuous except the brief instant of transfer between palms
  - the flare-to-windmill transition is a smooth momentum carry-over, not a stop-and-restart
  - during the windmill segment, rotation is driven by shoulder-and-back contact with the floor, not by pushing off with hands
  - rotation speed stays constant within each segment, no acceleration bursts
  - legs stay maximally extended and split during all rotation segments to convey centrifugal force
lighting: soft studio lighting, consistent throughout, no flicker

Best for

  • - Anime y juegos visual exploration
  • - Short video shots and motion references
  • - Reusable briefs that keep source attribution visible

Change these parts

  • - Subject, product, character, or scene
  • - Aspect ratio, camera, lighting, and background
  • - Brand, text, color, and output constraints

Recommended model and settings

  • - Model: seedance-2-0
  • - Input mode: Imagen a vídeo
  • - Aspect ratio: 9:16
  • - Commercial status: restricted

How to use this prompt

  1. 1. Copy the prompt and preserve its structure for the first test.
  2. 2. Replace the subject, context, and publishing channel.
  3. 3. Change one camera, lighting, or style variable per iteration.
  4. 4. Inspect the output, source, text, and rights before reuse.

Limitations, source, and reuse cautions

  • - Generated output is an editable draft, not factual, legal, or rights evidence.
  • - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
Importado de Awesome Seedance 2.0 Video Prompts . Se requiere atribución. El estado de uso comercial es restricted ; revise los derechos de la fuente antes de su uso comercial.

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Notas sobre la reutilización y la fuente

Utilice esta opción de forma segura después de previsualizar el caso.

  1. 1.Copia la solicitud o ábrela directamente en Dovoo con el botón de generación.
  2. 2.Ajusta las variables, la relación de aspecto y las imágenes de referencia según tus necesidades.
  3. 3.Antes de publicar o utilizar el servicio de forma remunerada, verifique los derechos de autor, los requisitos de atribución y los riesgos relacionados con la marca o la imagen de la persona.
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