Breakdance Flare to Windmill Sequence
A highly technical YAML-style prompt for Seedance 2.0 that generates a continuous 15-second breakdance combo with precise physics and motion segments.
Dies ist ein Seedance 2.0 -Prompt für Anime & Spiel . Verwenden Sie den unten stehenden, kopierfertigen Prompt, um ähnliche Grafiken zu erstellen, und überprüfen Sie vor der Wiederverwendung Awesome Seedance 2.0 Video Prompts -Quellenangaben sowie die kommerziellen Nutzungsrechte.
Eingabeaufforderung
Kopierfertige Eingabeaufforderung
shot:
type: R2V
reference: <Picture 1>
camera: fixed, eye-level, medium-wide shot capturing full body throughout, no cuts
duration: 15-second continuous sequence, constant tempo throughout
character:
appearance: delegated entirely to <Picture 1>, no additional description
style_separation:
character: cel-shaded anime style, locked to reference image
environment: photorealistic indoor dance studio floor, neutral wall, soft even lighting
action:
sequence_name: thomas_flare_to_windmill_combo
segments:
- segment: intro_setup
duration: approx 0-3s
description: standing neutral pose transitions down into crouched base position, both palms grounding shoulder-width apart, core braced, hips settling to a fixed rotation height
- segment: flare_combo
duration: approx 3-9s
support_pattern: alternating two-hand support, hand-to-hand transfer, no static single-hand hold
description: two continuous flare rotations - right leg sweeps laterally at constant angular velocity, left leg sweeps diagonally downward-forward as support hand transfers, right leg continues diagonally upward with legs held widely split throughout, hips remain the stationary rotation axis with no vertical bounce; cycle repeats once more at identical speed
- segment: transition_to_windmill
duration: approx 9-11s
description: on the final flare rotation, upper back and shoulder lower to the floor while legs continue their circular momentum, torso rolling from the flare's hip-axis rotation into a back-and-shoulder-axis rotation, hands lift off the floor and tuck near the chest as the transition completes
- segment: windmill_execution
duration: approx 11-15s
description: two continuous windmill rotations - legs swing in a wide circular arc overhead while the upper back and shoulders roll across the floor in constant-velocity rotation, legs stay extended and split for momentum, no hands touching the floor for support during this segment
physics_constraints:
- hip axis remains at constant height during the flare segment, no vertical bounce
- leg sweeps driven by hip rotation and knee flexion, not by jumping or floating
- hand-to-floor contact during the flare is continuous except the brief instant of transfer between palms
- the flare-to-windmill transition is a smooth momentum carry-over, not a stop-and-restart
- during the windmill segment, rotation is driven by shoulder-and-back contact with the floor, not by pushing off with hands
- rotation speed stays constant within each segment, no acceleration bursts
- legs stay maximally extended and split during all rotation segments to convey centrifugal force
lighting: soft studio lighting, consistent throughout, no flickerBest for
- - Anime & Spiel visual exploration
- - Short video shots and motion references
- - Reusable briefs that keep source attribution visible
Change these parts
- - Subject, product, character, or scene
- - Aspect ratio, camera, lighting, and background
- - Brand, text, color, and output constraints
Recommended model and settings
- - Model: seedance-2-0
- - Input mode: Bild zu Video
- - Aspect ratio: 9:16
- - Commercial status: restricted
How to use this prompt
- 1. Copy the prompt and preserve its structure for the first test.
- 2. Replace the subject, context, and publishing channel.
- 3. Change one camera, lighting, or style variable per iteration.
- 4. Inspect the output, source, text, and rights before reuse.
Limitations, source, and reuse cautions
- - Generated output is an editable draft, not factual, legal, or rights evidence.
- - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
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Hinweise zur Wiederverwendung und Quellenangabe
Verwenden Sie diese Eingabeaufforderung sicher, nachdem Sie den Fall in der Vorschau angezeigt haben.
- 1.Kopieren Sie die Eingabeaufforderung oder öffnen Sie sie direkt in Dovoo mit der Schaltfläche „Generieren“.
- 2.Passen Sie Variablen, Seitenverhältnis und Referenzbilder an Ihren Anwendungsfall an.
- 3.Vor der Veröffentlichung oder kostenpflichtigen Nutzung sollten Sie die Rechte an der Quelle, die Anforderungen an die Namensnennung sowie die Risiken für die Marke oder das Abbild prüfen.