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يولد
صورة مرجعية أساسية
Seedance 2.0 قضيةصورة وشخصيةإشارة إلى الفيديو2 المراجع

Wuxia Negotiation Comedy "Price Hiking"

A cinematic deadpan Wuxia comedy prompt involving a negotiation where the senior and junior sisters team up to 'hike the price' for selling the senior's weaknesses to an enemy.

هذا Seedance 2.0 لحالة صورة وشخصية . استخدم النموذج الجاهز للنسخ أدناه لإنشاء صور مشابهة، وراجع حقوق الإسناد Awesome Seedance 2.0 Video Prompts وحقوق الاستخدام التجاري قبل إعادة الاستخدام.

هل تحتاج إلى مجموعة كاملة من المطالبات؟ استخدم صورة وشخصية للاطلاع على المزيد من الأمثلة ذات الصلة، أو افتح مركز المواضيع. Seedance 2.0 كتالوج سريع للاطلاع على فهرس الأمثلة الكامل، والهياكل القابلة لإعادة الاستخدام، ونسب المصادر.
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المطالبة

نموذج جاهز للطباعة

Seedance Prompt | Price Hiking

I. Core Positioning

Cinematic realistic texture, pure ancient style Chinese Xianxia aesthetics.
Overall style:
Sophisticated deadpan ensemble comedy
Classical martial arts character blocking
Gradually escalating negotiation rhythm
Rule of three
Precise reaction shots
Arri Alexa cinematic texture
Clear and stable facial micro-details
Fine film grain
Natural volumetric light
The comedic core of this segment is a clear reversal of identity and stance:

The enemy attempts to bribe the Junior Sister with silver to reveal the Senior Sister's weakness.
In the first few seconds, make the audience briefly suspect if the Junior Sister is actually going to take the money.
Then it is revealed that these two women are actually working in perfect tacit understanding to "hike the price" for the enemy.

All supporting characters serve only as:
Witnesses to the comedy
Rhythm boosters (finishing blows)

The true main subjects always belong to:
Image 1: Senior Sister (Sword Immortal)
Image 2: Junior Sister

II. Reference Controls

1. Character Identity Anchors
@Image 1 strictly locks Character ID A: Sword Immortal Senior Sister
@Image 2 strictly locks Character ID B: Junior Sister

2. Environment Reference
All background and location reference images uploaded in this round jointly determine the same environmental DNA.
Before formal composition, silently integrate compatible:
Real terrain, architectural language, spatial scale, textures, vegetation, water bodies, weather, mountain mist, clouds, main light direction, reflection relationships, atmospheric depth, and realistic walkable paths.
Then re-plan into a unique, unified, physically logical, and spatially continuous new space.

3. Environmental Principles
The environment must remain vivid from start to finish but be absolutely neutral in the narrative.
Elements allowed for natural continuous movement include:
Wind, water bodies, mountain mist, vegetation, reflections, distant disciples, and spatial ambient sound.
But must adhere to the following principles:
The environment cannot trigger the plot, solve problems, create comedic bits for characters, or interrupt negotiations. It only provides a sense of real-world presence.

III. Character Settings
Character ID A | Sword Immortal Senior Sister
Same as @Image 1. 25–30 year old East Asian female, oval face, fair skin, dark almond eyes, long black hair half-up fixed with a white jade hairpin, tall and slender.
Fixed Look: White embroidered silk Hanfu, translucent wide sleeves, silver waist belt, jade pendant, white cloth boots, a single silver long sword.
Temperament: Calm, dignified, logically stable, deadpan, unblushing in absurd situations.
Key Performance Requirements: Must turn head very slowly to look at the Junior Sister when she says "Too little." Must say "Eighty" like a reasonable market price. Must be completely serious when saying "My weakness cannot be sold cheaply." When pushing silver to the Junior Sister, the attitude should be like handling official business.

Character ID B | Junior Sister
Same as @Image 2. 20–25 year old East Asian female, round and lively face, black hair in braids, petite build.
Fixed Look: Cyan-green linen Hanfu, dark belt, wooden hairpin, black cloth shoes, a single dark steel sword.
Temperament: Smart, quick-reacting, emotionally restrained, natural tacit understanding with the Senior Sister. The comedy comes from being "absurdly serious."
Key Performance Requirements: Must make the audience briefly doubt her when she first observes the silver. Say "Too little" calmly and seriously, not jokingly. Nod at "Eighty" as if approving a professional quote. Weighing the silver at the end and saying "Afraid I'll lose out" must be as natural as stating a fact.

Supporting Character 1 | Enemy Swordsman
One male. Responsible for initiating the bribe. Initially confident, thinking he controls the situation; starts to be confused in the middle; completely frozen at the end.
Key Performance Requirements: "Thirty taels, tell me her weakness" should be direct and pragmatic. At "Fifty," he should clearly feel he is adding to the stake. "Eighty! What exactly is she afraid of?" should carry the pressure of losing patience. Finally, looking at his empty hands, he should look as if he has been totally bypassed.

Supporting Character 2 | Elder Master
One male. Responsible only for an authoritative finishing blow at the end. Must not steal the scene. Tone should be like handling sect accounts.
Key Performance Requirements: "A lesson" should sound like an objective conclusion. "Sect takes thirty percent of the silver" must sound like announcing a normal rule. Walking cannot stop. Cannot turn into an obviously comedic performance.

Distant Background Characters
Small-scale disciples in the distance may be present. They only provide world presence. Cannot join the main plot, obviously watch the protagonists, or react excessively to the jokes.

IV. Core Props
Silver Ingots: The same batch of silver, a few ingots. Clearly placed on a naturally existing stone surface between the three. Continuous and stable across three shots. Must have real metallic weight and reflection.
Long Swords: Senior Sister has a single silver sword; Junior Sister has a single dark steel sword. Present as identity props throughout. Focus is on negotiation and relationship reversal, not fighting.

V. Comedy Structure
1st Beat | Mislead: Enemy offers thirty. Junior Sister doesn't refuse immediately but looks seriously at the silver and says "Too little." Audience suspects a betrayal.
2nd Beat | Progression: Enemy increases to fifty. Senior Sister suddenly steps in herself to hike the price: "Eighty." The situation turns from "bribery" to "joint bargaining."
3rd Beat | The Hook: The enemy finally deals and asks for the weakness. Junior Sister answers seriously: "Afraid I'll lose out." The transaction was a hustle from the start.
Authoritative Finishing Blow: Master's final lines: "A lesson." "Sect takes thirty percent." Stamps the absurd negotiation as official sect business.

VI. Storyboard Script
0–5s | Full Shot or Wide Shot: Character ID A (Senior Sister) and ID B (Junior Sister). Enemy swordsman puts silver on the stone surface, saying to Junior Sister: "Thirty taels, tell me her weakness." Junior Sister observes seriously and answers calmly: "Too little." Senior Sister turns head slowly to look at her.
5–10s | Medium Shot or Cowboy Shot: Enemy adds silver: "Fifty." Junior Sister is about to speak, but Senior Sister says calmly: "Eighty." Beat of silence. Enemy: "I'm buying your weakness, and you're helping her hike the price?" Senior Sister: "My weakness cannot be sold cheaply." Junior Sister nods seriously.
10–15s | Close-up or Extreme Close-up: Enemy pushes all silver forward: "Eighty! What is she afraid of?" Junior Sister picks up an ingot, weighs it, and points to Senior Sister: "Afraid I'll lose out." Senior Sister pushes all silver to Junior Sister: "So the money stays, the person can leave." Enemy freezes: "Then what did I buy?" Master walks past: "A lesson. Sect takes thirty percent." Protagonists turn: "Master?" Enemy looks at empty hands. Cut to black.

VII. Performance Rhythm Requirements
Senior Sister: Completely serious throughout. The more serious, the funnier. No smiling, no explanation. Senior Sister and Junior Sister form a conspiracy. Junior Sister handles the reversal. Enemy reactions escalate from confidence to confusion. Master is calm and lethal.

VIII. Camera and Spatial Requirements
16:9 Landscape. Three continuous clear shots. Arri Alexa look. Stable facial details. Natural volumetric light. Fine film grain. Precise reaction shots. Stable spatial relationships.

IX. Sound Requirements
Native synchronized Mandarin dialogue. Precise lip-sync. Clear comedic pauses. Realistic ambient sound. No subtitles.

X. Technical Specifications
Total duration: 15s. Format: 16:9. Three clear shots. Native Mandarin sync. High physical realism for fabric and hair. Organized according to Seedance 2.0 15s multi-shot audio-video generation and multi-modal reference continuity capabilities.

XI. Negative
blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

Best for

  • - صورة وشخصية visual exploration
  • - Short video shots and motion references
  • - Reusable briefs that keep source attribution visible

Change these parts

  • - Subject, product, character, or scene
  • - Aspect ratio, camera, lighting, and background
  • - Brand, text, color, and output constraints

Recommended model and settings

  • - Model: seedance-2-0
  • - Input mode: إشارة إلى الفيديو
  • - Aspect ratio: 16:9
  • - Commercial status: restricted

How to use this prompt

  1. 1. Copy the prompt and preserve its structure for the first test.
  2. 2. Replace the subject, context, and publishing channel.
  3. 3. Change one camera, lighting, or style variable per iteration.
  4. 4. Inspect the output, source, text, and rights before reuse.

Limitations, source, and reuse cautions

  • - Generated output is an editable draft, not factual, legal, or rights evidence.
  • - Review the linked source, people, brands, logos, text, and third-party media before commercial use.
مستورد من Awesome Seedance 2.0 Video Prompts . يلزم ذكر المصدر. حالة الاستخدام التجاري هي restricted ؛ يرجى مراجعة حقوق المصدر قبل الاستخدام المدفوع.

المزيد من الحالات في هذه الفئة

يتم تحديد الأولويات حسب الفئة، وتوافق وضع الإدخال، والجودة، وانخفاض المخاطر.

6

إعادة استخدام الملاحظات ومصادرها

استخدم هذا التنبيه بأمان بعد معاينة الحالة.

  1. 1.انسخ الرسالة أو افتحها مباشرة في Dovoo باستخدام زر الإنشاء.
  2. 2.قم بتعديل المتغيرات ونسبة العرض إلى الارتفاع والصور المرجعية لتناسب حالة استخدامك الخاصة.
  3. 3.قبل النشر أو الاستخدام المدفوع، تحقق من حقوق المصدر، ومتطلبات الإسناد، ومخاطر العلامة التجارية أو التشابه.
Wuxia Negotiation Comedy "Price Hiking" Seedance 2.0 Video Prompt | Image Prompt Gallery