90s Sci-Fi Military Anime Transition
A comprehensive cinematic transition prompt for a 90s-style sci-fi military anime sequence, detailing complex camera paths and character interactions in a ruined futuristic city.
هذا Seedance 2.0 لحالة الأنمي والألعاب . استخدم النموذج الجاهز للنسخ أدناه لإنشاء صور مشابهة، وراجع حقوق الإسناد Awesome Seedance 2.0 Video Prompts وحقوق الاستخدام التجاري قبل إعادة الاستخدام.
هل تحتاج إلى مجموعة كاملة من المطالبات؟ استخدم الأنمي والألعاب للاطلاع على المزيد من الأمثلة ذات الصلة، أو افتح مركز المواضيع. Seedance 2.0 كتالوج سريع للاطلاع على فهرس الأمثلة الكامل، والهياكل القابلة لإعادة الاستخدام، ونسب المصادر.
المطالبة
نموذج جاهز للطباعة
A one-shot sequence of a 90s cel-shaded sci-fi military anime. BGM is a low drone and heartbeat, no dialogue, with environmental sounds. # Constraints The camera basically doesn't stop and continues moving by advancing or circling around. It moves past the subjects and enters the darkness in the background. However, in specific cuts, it performs a vertical ascent from underground, an intrusion into a pupil, and a 360-degree bullet time wrap-around at the climax. Do not use flashes or pulses for lighting; complete screen whiteouts are prohibited. Strictly adhere to the features of the face, hair, and equipment in the reference images for each character. If image quality is poor, rebuild the reference images from scratch. 4K high definition, no noise, no blur, no flicker. Maintain consistency in character faces and clothing, no distortion, natural and smooth movements. # Characters ## Character 1 Reference image ## Character 2 Reference image ## Character 3 Reference image ## Character 4 Reference image ## Character 5 Reference image ## Character 6 Reference image # Setting A ruined future city at night. Rubble, aircraft hangars, corridors with tangled pipes, rising steam, underground sewers, battlefield smoke. Lighting: dull orange from distant fires, blue from thin moonlight. Dark areas are large, with light existing only locally. The six warriors are each in different locations, but within the same continuous nighttime battlefield. # Scene A one-shot sequence where the camera swims through the darkness in a single stroke, visiting the six warriors in order. The first half passes through rubble, pipes, and steam to visit three people; the fourth person appears via a vertical ascent from underground. From the fifth person, the camera relays through the darkness of a pupil to the sixth person's battlefield, concluding with a lavish depiction of the sixth person firing a gun in 360-degree bullet time. cut1: The camera advances low and slowly through gaps in dark rubble. The outline of Character 1, crouching in the shadow of the rubble in the darkness ahead, appears. Character 1 looks up and glares toward the camera. The camera brushes past the right side of Character 1's face and moves into the darkness behind. Env: low sound of collapsing rubble, wind, faint sound of distant fire. cut2: The camera advances as if passing through gaps in the joint pipes of a machine. In the darkness beyond the pipes, the outline of Character 2 standing in the hangar's gloom appears. Character 2 raises a handgun to their cheek and releases the safety. The camera passes by Character 2's raised arm and moves past their shoulder into the deep hangar darkness. Env: metallic mechanical sounds, the click of the safety, low drive sound of the machine. cut3: The camera slowly advances through a mass of rising steam. From beyond the steam, the back of Character 3 standing in the smoke appears. Character 3 slowly looks back while tucking hair behind an ear and stares at the camera. The camera passes by Character 3's cheek and advances into the darkness ahead. Env: sound of leaking steam, rustle of clothes, distant creaking of pipes. cut4: The camera rises rapidly from an underground sewer toward the surface. It passes vertically through gaps in the rubble and emerges into the surface battlefield. The camera reaches the feet of Character 4, who is kneeling, and slowly tilts up to capture their entire body. Character 4 stands up, hoisting a long rifle onto their shoulder, and stares at the camera. The camera passes slowly over Character 4's head and into the night sky's darkness. Env: echo from underground, sound of falling rubble, rustle of clothes, metallic sound of the rifle. cut5: The camera advances as if passing through a crack in a collapsed building wall. From beyond the wall, Character 5 appears in the interior gloom. Character 5 blinks slowly and gazes quietly toward the camera. The camera slowly dollies into Character 5's pupil, being swallowed by the blackness within. Env: sound of a wall collapsing, deep breathing, heartbeat. cut6: The camera advances slowly from pitch black, which gradually transforms into thin battlefield smoke. In the smoke ahead, the outline of Character 6 aiming a gun with both hands appears. Character 6 begins rapid fire, with muzzle flashes blinking continuously and shell casings being ejected and floating in the air. [Bullet Time 360-degree Turn Around] The camera slowly circles 360 degrees around Character 6, capturing the moment of rapid fire with time stretched out. Character 6's body sways slightly from the recoil as the gun fires again and again. Floating shell casings rotate in mid-air. The camera quietly decelerates and stops in front of Character 6. Character 6 stops firing and comes to a complete standstill. Powder smoke and thin battlefield smoke continue to drift around. Env: continuous gunshots with time stretched, sound of shell casings cutting through the air, ending with only the low drone and heartbeat.
المزيد من الحالات في هذه الفئة
يتم تحديد الأولويات حسب الفئة، وتوافق وضع الإدخال، والجودة، وانخفاض المخاطر.
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إعادة استخدام الملاحظات ومصادرها
استخدم هذا التنبيه بأمان بعد معاينة الحالة.
- 1.انسخ الرسالة أو افتحها مباشرة في Dovoo باستخدام زر الإنشاء.
- 2.قم بتعديل المتغيرات ونسبة العرض إلى الارتفاع والصور المرجعية لتناسب حالة استخدامك الخاصة.
- 3.قبل النشر أو الاستخدام المدفوع، تحقق من حقوق المصدر، ومتطلبات الإسناد، ومخاطر العلامة التجارية أو التشابه.